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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-02 17:27:23 -04:00
OpenDiablo2/d2core/d2object
Ziemas 09a6869aea
Use vectors for object positioning (#587)
* Use d2vector.Position in objects

* Remove arbitrary render offset

If things are actually wrong lets figure out why

* Remove arbitrary wall offset

This broke maggot lair
2020-07-14 00:25:23 -04:00
..
init_function.go Refactored d2enum (#567) 2020-07-09 23:12:28 -04:00
object.go Use vectors for object positioning (#587) 2020-07-14 00:25:23 -04:00