mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-09 03:37:17 -05:00
46a60398d4
* Missiles Parsing * Missiles.txt lookup table and fixes * lost work * Replaced old repo path with org path. * Added editorconfig. Fixed line endings to LF. * Fixed travis build badge path * Added level warp data * Added object type data load * Load objects.txt New Common class, Objects.go will load all of the object records in objects.txt
50 lines
1.4 KiB
Go
50 lines
1.4 KiB
Go
package Common
|
|
|
|
import (
|
|
"log"
|
|
|
|
"github.com/OpenDiablo2/OpenDiablo2/ResourcePaths"
|
|
)
|
|
|
|
type LevelWarpRecord struct {
|
|
Id int32
|
|
SelectX int32
|
|
SelectY int32
|
|
SelectDX int32
|
|
SelectDY int32
|
|
ExitWalkX int32
|
|
ExitWalkY int32
|
|
OffsetX int32
|
|
OffsetY int32
|
|
LitVersion bool
|
|
Tiles int32
|
|
Direction string
|
|
}
|
|
|
|
var LevelWarps map[int]*LevelWarpRecord
|
|
|
|
func LoadLevelWarps(fileProvider FileProvider) {
|
|
LevelWarps = make(map[int]*LevelWarpRecord)
|
|
levelWarpData := fileProvider.LoadFile(ResourcePaths.LevelWarp)
|
|
streamReader := CreateStreamReader(levelWarpData)
|
|
numRecords := int(streamReader.GetInt32())
|
|
for i := 0; i < numRecords; i++ {
|
|
id := int(streamReader.GetInt32())
|
|
LevelWarps[id] = &LevelWarpRecord{}
|
|
LevelWarps[id].Id = int32(id)
|
|
LevelWarps[id].SelectX = streamReader.GetInt32()
|
|
LevelWarps[id].SelectY = streamReader.GetInt32()
|
|
LevelWarps[id].SelectDX = streamReader.GetInt32()
|
|
LevelWarps[id].SelectDY = streamReader.GetInt32()
|
|
LevelWarps[id].ExitWalkX = streamReader.GetInt32()
|
|
LevelWarps[id].ExitWalkY = streamReader.GetInt32()
|
|
LevelWarps[id].OffsetX = streamReader.GetInt32()
|
|
LevelWarps[id].OffsetY = streamReader.GetInt32()
|
|
LevelWarps[id].LitVersion = streamReader.GetInt32() == 1
|
|
LevelWarps[id].Tiles = streamReader.GetInt32()
|
|
LevelWarps[id].Direction = string(streamReader.GetByte())
|
|
streamReader.SkipBytes(3)
|
|
}
|
|
log.Printf("Loaded %d level warps", len(LevelWarps))
|
|
}
|