1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-18 02:16:23 -05:00
A mirror of the OpenDiablo2 project
Go to file
2021-04-26 06:30:07 +00:00
.circleci circleci: upgrade go 1.15.8 -> 1.16 2021-03-02 09:55:51 +01:00
.github Bump toshimaru/auto-author-assign from v1.2.0 to v1.3.0 2021-04-26 06:30:07 +00:00
.vscode Switch to fork of coverage tool (#446) 2020-06-24 20:40:12 -04:00
d2app Initialise config.path in case of MPQ error 2021-03-24 03:58:49 +01:00
d2common d2ds1: fixed bug, when (if version was >= v16), the file was encoded incorrectly 2021-04-07 19:13:44 +02:00
d2core revert windows path string in config defaults 2021-03-31 00:10:21 -07:00
d2game No forward slashes in filepath.Join to satisfy golangci-lint 2021-03-23 23:30:00 -04:00
d2networking Networking bugfixes and cleanup 2020-12-28 13:33:17 -08:00
d2script lint fixes (#615) 2020-07-23 12:56:50 -04:00
d2thread fixed lint errors 2021-01-11 01:31:57 -08:00
docs Merge pull request #1112 from shivanraptor/patch-1 2021-03-30 14:09:38 -04:00
scripts Added multiplayer support (#336) 2020-06-18 14:11:04 -04:00
utils/extract-mpq Refactoring d2ds1 2021-03-24 10:10:36 -07:00
.editorconfig Changes necessary for migration to org account (#67) 2019-11-02 17:38:39 -04:00
.gitignore Fix background music crash issue. (#880) 2020-10-28 22:34:47 -04:00
.golangci.yml Disable fieldalignment 2021-03-25 00:51:10 +01:00
build.sh build.sh: upgrade go 1.13.4 => 1.16 2021-03-02 14:17:00 +01:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2018-11-22 10:54:08 -05:00
CONTRIBUTORS Misc(CONTRIB): Adds Ganitzsh as a contributor (#896) 2020-11-02 01:13:46 -08:00
d2discord.png Fixed walking animations and pathing bugs. (#345) 2020-06-20 00:40:49 -04:00
d2logo.ico More build updates. Added build info to game. 2019-11-02 16:15:16 -04:00
d2logo.png Fixed walking animations and pathing bugs. (#345) 2020-06-20 00:40:49 -04:00
go.mod Bump go.mod Go version to 1.16 2021-03-28 14:14:28 +02:00
go.sum Update go modules 2021-03-24 16:02:10 +01:00
LICENSE Create LICENSE 2019-10-25 18:47:19 -04:00
main.go Merge branch 'd2ds1_refactor' into d2ds1_refactor_wip 2021-03-24 11:55:34 -07:00
README.md Add FAQ 2021-03-28 03:29:04 +02:00
rh.exe Final modification for builds 2019-11-02 16:25:24 -04:00
tagdev.bat CI release updates 2019-11-02 13:41:03 -04:00

OpenDiablo2

CircleCI Go Report Card GoDoc License: GPL v3 Discord Twitch Status Subreddit subscribers

Logo

Patreon


OpenDiablo2 is an ARPG game engine in the same vein of the 2000's games, and supports playing Diablo 2.

The engine is written in Go and is cross platform.

The project does not ship with the assets or content required to play Diablo 2. You must have a legally purchased copy of Diablo 2 and its expansion Lord of Destruction installed on your computer in order to run that game on this engine.

If you like to contribute to OpenDiablo2, please be so kind to read our Contribution Policy first.


Documentation

Stay awhile and listen ...

Project Info

  • 👉 Current Status 👈 - what you should focus on
  • Roadmap - Planning ahead
  • Design - High-level overview of the OpenDiablo2 org and its projects
  • FAQ - Common questions from new people to the project

For Users

  • Purchase - Buy the official game from Blizzard
  • MPQ - Locate the MPQ files
  • Install - Install OpenDiablo2 to your system (Linux/Windows/MacOS)
  • Run it - How to play the game

🔥 For Developers

  • Building - Instructions for building the project
  • Development - Instructions for developers who want to contribute
  • Profiling - Debug performance issues
  • Debugging - Common errors and pitfalls

Screenshots

Main Menu

Select Hero

Select Hero

Gameplay

Inventory Window

Game Panels

Additional Credits

Please note that this game is neither developed by, nor endorsed by Blizzard or its parent company Activision.

Diablo 2 and its content is ©2000 Blizzard Entertainment, Inc. All rights reserved. Diablo and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.

ALL OTHER TRADEMARKS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.