mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-15 13:07:56 -05:00
* adding pl2 as a fiel format and an asset manager for pl2 files * adding pl2 as a file format and an asset manager for pl2 files * pl2 asset manager and file format * added call in main.go to load palette transforms * removed incorrect PaletteTransformType declarations from main.go * removingn bad resource path for palette transform * PL2 file format added, added to asset management PL2 files are beside palette files in the mpq These files define palette transforms of their respective base palette. I've bound a command to d2term (in d2asset.go) load_pl2 <path> * Clean up PL2 asset stuff removed pl2 stuff from d2datadict, didn't belong in there removed d2term debug binding * minor cleanup for d2pl2 |
||
---|---|---|
.. | ||
animation_manager.go | ||
animation.go | ||
archive_manager.go | ||
asset_manager.go | ||
composite.go | ||
d2asset.go | ||
file_manager.go | ||
font_manager.go | ||
font.go | ||
palette_manager.go | ||
palette_transform_manager.go |