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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-07-03 11:55:22 +00:00
OpenDiablo2/d2core
dk 019bb920c9
Feature pl2 asset manager (#319)
* adding pl2 as a fiel format and an asset manager for pl2 files

* adding pl2 as a file format and an asset manager for pl2 files

* pl2 asset manager and file format

* added call in main.go to load palette transforms
* removed incorrect PaletteTransformType declarations from main.go

* removingn bad resource path for palette transform

* PL2 file format added, added to asset management

PL2 files are beside palette files in the mpq
These files define palette transforms of their respective base palette.

I've bound a command to d2term (in d2asset.go)
	load_pl2 <path>

* Clean up PL2 asset stuff

removed pl2 stuff from d2datadict, didn't belong in there
removed d2term debug binding

* minor cleanup for d2pl2
2020-02-26 22:52:05 -05:00
..
d2asset Feature pl2 asset manager (#319) 2020-02-26 22:52:05 -05:00
d2audio Cleanup error handling (#303) 2020-02-09 14:12:04 -05:00
d2config Configuration improvements (#307) 2020-02-20 08:41:41 -05:00
d2gamestate Moving files around to make more sense (#279) 2020-02-01 18:55:56 -05:00
d2gui Continued work on GUI (#316) 2020-02-24 22:35:21 -05:00
d2input Cleanup error handling (#303) 2020-02-09 14:12:04 -05:00
d2inventory Move rendering stuff out of d2common into d2render (#281) 2020-02-01 20:39:28 -05:00
d2map Remove global palettes; everything goes through d2asset now (#322) 2020-02-26 22:46:47 -05:00
d2render Screenshot and GIF recording capability (#310) 2020-02-22 23:59:45 -05:00
d2scene Continued work on GUI (#316) 2020-02-24 22:35:21 -05:00
d2term Cleanup error handling (#303) 2020-02-09 14:12:04 -05:00
d2ui Cleanup error handling (#303) 2020-02-09 14:12:04 -05:00