mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-10-14 14:13:43 -04:00
019bb920c9
* adding pl2 as a fiel format and an asset manager for pl2 files * adding pl2 as a file format and an asset manager for pl2 files * pl2 asset manager and file format * added call in main.go to load palette transforms * removed incorrect PaletteTransformType declarations from main.go * removingn bad resource path for palette transform * PL2 file format added, added to asset management PL2 files are beside palette files in the mpq These files define palette transforms of their respective base palette. I've bound a command to d2term (in d2asset.go) load_pl2 <path> * Clean up PL2 asset stuff removed pl2 stuff from d2datadict, didn't belong in there removed d2term debug binding * minor cleanup for d2pl2 |
||
---|---|---|
.. | ||
d2data | ||
d2enum | ||
d2fileformats | ||
d2resource | ||
bitmuncher.go | ||
bitstream_test.go | ||
bitstream.go | ||
build_info.go | ||
cache.go | ||
calcstring.go | ||
data_dictionary.go | ||
math.go | ||
path.go | ||
rectangle.go | ||
stream_reader_test.go | ||
stream_reader.go | ||
stream_writer_test.go | ||
stream_writer.go | ||
stringutils.go | ||
text_dictionary.go | ||
timeutils.go |