package d2scene import ( "fmt" "image/color" "log" "os" "os/exec" "runtime" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource" "github.com/OpenDiablo2/OpenDiablo2/d2data/d2datadict" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum" "github.com/OpenDiablo2/OpenDiablo2/d2render" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface" "github.com/OpenDiablo2/OpenDiablo2/d2audio" "github.com/OpenDiablo2/OpenDiablo2/d2common" "github.com/OpenDiablo2/OpenDiablo2/d2render/d2ui" "github.com/hajimehoshi/ebiten" ) // MainMenu represents the main menu type MainMenu struct { uiManager *d2ui.Manager soundManager *d2audio.Manager fileProvider d2interface.FileProvider sceneProvider d2interface.SceneProvider trademarkBackground d2render.Sprite background d2render.Sprite diabloLogoLeft d2render.Sprite diabloLogoRight d2render.Sprite diabloLogoLeftBack d2render.Sprite diabloLogoRightBack d2render.Sprite singlePlayerButton d2ui.Button githubButton d2ui.Button exitDiabloButton d2ui.Button creditsButton d2ui.Button cinematicsButton d2ui.Button mapTestButton d2ui.Button copyrightLabel d2ui.Label copyrightLabel2 d2ui.Label openDiabloLabel d2ui.Label versionLabel d2ui.Label commitLabel d2ui.Label ShowTrademarkScreen bool leftButtonHeld bool } // CreateMainMenu creates an instance of MainMenu func CreateMainMenu(fileProvider d2interface.FileProvider, sceneProvider d2interface.SceneProvider, uiManager *d2ui.Manager, soundManager *d2audio.Manager) *MainMenu { result := &MainMenu{ fileProvider: fileProvider, uiManager: uiManager, soundManager: soundManager, sceneProvider: sceneProvider, ShowTrademarkScreen: true, leftButtonHeld: true, } return result } // Load is called to load the resources for the main menu func (v *MainMenu) Load() []func() { v.soundManager.PlayBGM(d2resource.BGMTitle) return []func(){ func() { v.versionLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal12, d2enum.Static) v.versionLabel.Alignment = d2ui.LabelAlignRight v.versionLabel.SetText("OpenDiablo2 - " + d2common.BuildInfo.Branch) v.versionLabel.Color = color.RGBA{255, 255, 255, 255} v.versionLabel.MoveTo(795, -10) }, func() { v.commitLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal10, d2enum.Static) v.commitLabel.Alignment = d2ui.LabelAlignLeft v.commitLabel.SetText(d2common.BuildInfo.Commit) v.commitLabel.Color = color.RGBA{255, 255, 255, 255} v.commitLabel.MoveTo(2, 2) }, func() { v.copyrightLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal12, d2enum.Static) v.copyrightLabel.Alignment = d2ui.LabelAlignCenter v.copyrightLabel.SetText("Diablo 2 is © Copyright 2000-2016 Blizzard Entertainment") v.copyrightLabel.Color = color.RGBA{188, 168, 140, 255} v.copyrightLabel.MoveTo(400, 500) }, func() { v.copyrightLabel2 = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal12, d2enum.Static) v.copyrightLabel2.Alignment = d2ui.LabelAlignCenter v.copyrightLabel2.SetText(d2common.TranslateString("#1614")) v.copyrightLabel2.Color = color.RGBA{188, 168, 140, 255} v.copyrightLabel2.MoveTo(400, 525) }, func() { v.openDiabloLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal10, d2enum.Static) v.openDiabloLabel.Alignment = d2ui.LabelAlignCenter v.openDiabloLabel.SetText("OpenDiablo2 is neither developed by, nor endorsed by Blizzard or its parent company Activision") v.openDiabloLabel.Color = color.RGBA{255, 255, 140, 255} v.openDiabloLabel.MoveTo(400, 580) }, func() { v.background = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.GameSelectScreen), d2datadict.Palettes[d2enum.Sky]) v.background.MoveTo(0, 0) }, func() { v.trademarkBackground = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.TrademarkScreen), d2datadict.Palettes[d2enum.Sky]) v.trademarkBackground.MoveTo(0, 0) }, func() { v.diabloLogoLeft = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.Diablo2LogoFireLeft), d2datadict.Palettes[d2enum.Units]) v.diabloLogoLeft.Blend = true v.diabloLogoLeft.Animate = true v.diabloLogoLeft.MoveTo(400, 120) }, func() { v.diabloLogoRight = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.Diablo2LogoFireRight), d2datadict.Palettes[d2enum.Units]) v.diabloLogoRight.Blend = true v.diabloLogoRight.Animate = true v.diabloLogoRight.MoveTo(400, 120) }, func() { v.diabloLogoLeftBack = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.Diablo2LogoBlackLeft), d2datadict.Palettes[d2enum.Units]) v.diabloLogoLeftBack.MoveTo(400, 120) }, func() { v.diabloLogoRightBack = d2render.CreateSprite(v.fileProvider.LoadFile(d2resource.Diablo2LogoBlackRight), d2datadict.Palettes[d2enum.Units]) v.diabloLogoRightBack.MoveTo(400, 120) }, func() { v.exitDiabloButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, d2common.TranslateString("#1625")) v.exitDiabloButton.MoveTo(264, 535) v.exitDiabloButton.SetVisible(!v.ShowTrademarkScreen) v.exitDiabloButton.OnActivated(func() { v.onExitButtonClicked() }) v.uiManager.AddWidget(&v.exitDiabloButton) }, func() { v.creditsButton = d2ui.CreateButton(d2ui.ButtonTypeShort, v.fileProvider, d2common.TranslateString("#1627")) v.creditsButton.MoveTo(264, 505) v.creditsButton.SetVisible(!v.ShowTrademarkScreen) v.creditsButton.OnActivated(func() { v.onCreditsButtonClicked() }) v.uiManager.AddWidget(&v.creditsButton) }, func() { v.cinematicsButton = d2ui.CreateButton(d2ui.ButtonTypeShort, v.fileProvider, d2common.TranslateString("#1639")) v.cinematicsButton.MoveTo(401, 505) v.cinematicsButton.SetVisible(!v.ShowTrademarkScreen) v.uiManager.AddWidget(&v.cinematicsButton) }, func() { v.singlePlayerButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, d2common.TranslateString("#1620")) v.singlePlayerButton.MoveTo(264, 290) v.singlePlayerButton.SetVisible(!v.ShowTrademarkScreen) v.singlePlayerButton.OnActivated(func() { v.onSinglePlayerClicked() }) v.uiManager.AddWidget(&v.singlePlayerButton) }, func() { v.githubButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, "PROJECT WEBSITE") v.githubButton.MoveTo(264, 330) v.githubButton.SetVisible(!v.ShowTrademarkScreen) v.githubButton.OnActivated(func() { v.onGithubButtonClicked() }) v.uiManager.AddWidget(&v.githubButton) }, func() { v.mapTestButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, "MAP ENGINE TEST") v.mapTestButton.MoveTo(264, 450) v.mapTestButton.SetVisible(!v.ShowTrademarkScreen) v.mapTestButton.OnActivated(func() { v.onMapTestClicked() }) v.uiManager.AddWidget(&v.mapTestButton) }, } } func (v *MainMenu) onMapTestClicked() { v.sceneProvider.SetNextScene(CreateMapEngineTest(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)) } func openbrowser(url string) { var err error switch runtime.GOOS { case "linux": err = exec.Command("xdg-open", url).Start() case "windows": err = exec.Command("rundll32", "url.dll,FileProtocolHandler", url).Start() case "darwin": err = exec.Command("open", url).Start() default: err = fmt.Errorf("unsupported platform") } if err != nil { log.Fatal(err) } } func (v *MainMenu) onSinglePlayerClicked() { // Go here only if existing characters are available to select v.sceneProvider.SetNextScene(CreateSelectHeroClass(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)) } func (v *MainMenu) onGithubButtonClicked() { openbrowser("https://www.github.com/OpenDiablo2/OpenDiablo2") } func (v *MainMenu) onExitButtonClicked() { os.Exit(0) } func (v *MainMenu) onCreditsButtonClicked() { v.sceneProvider.SetNextScene(CreateCredits(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager)) } // Unload unloads the data for the main menu func (v *MainMenu) Unload() { } // Render renders the main menu func (v *MainMenu) Render(screen *ebiten.Image) { if v.ShowTrademarkScreen { v.trademarkBackground.DrawSegments(screen, 4, 3, 0) } else { v.background.DrawSegments(screen, 4, 3, 0) } v.diabloLogoLeftBack.Draw(screen) v.diabloLogoRightBack.Draw(screen) v.diabloLogoLeft.Draw(screen) v.diabloLogoRight.Draw(screen) if v.ShowTrademarkScreen { v.copyrightLabel.Draw(screen) v.copyrightLabel2.Draw(screen) } else { v.openDiabloLabel.Draw(screen) v.versionLabel.Draw(screen) v.commitLabel.Draw(screen) } } // Update runs the update logic on the main menu func (v *MainMenu) Update(tickTime float64) { if v.ShowTrademarkScreen { if v.uiManager.CursorButtonPressed(d2ui.CursorButtonLeft) { if v.leftButtonHeld { return } v.uiManager.WaitForMouseRelease() v.leftButtonHeld = true v.ShowTrademarkScreen = false v.exitDiabloButton.SetVisible(true) v.creditsButton.SetVisible(true) v.cinematicsButton.SetVisible(true) v.singlePlayerButton.SetVisible(true) v.githubButton.SetVisible(true) v.mapTestButton.SetVisible(true) } else { v.leftButtonHeld = false } return } }