package d2datadict import ( "log" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum" ) // Weapons stores all of the WeaponRecords var Weapons map[string]*ItemCommonRecord //nolint:gochecknoglobals // Currently global by design, only written once // LoadWeapons loads weapon records func LoadWeapons(file []byte) { Weapons = LoadCommonItems(file, d2enum.InventoryItemTypeWeapon) log.Printf("Loaded %d weapons", len(Weapons)) }