package d2components import ( "github.com/gravestench/akara" ) // static check that FontTableComponent implements Component var _ akara.Component = &FontTableComponent{} // static check that FontTableMap implements ComponentMap var _ akara.ComponentMap = &FontTableMap{} // FontTableComponent is a component that contains a file Type type FontTableComponent struct { Data []byte } // ID returns a unique identifier for the component type func (*FontTableComponent) ID() akara.ComponentID { return AssetFontTableCID } // NewMap returns a new component map for the component type func (*FontTableComponent) NewMap() akara.ComponentMap { return NewFontTableMap() } // FontTable is a convenient reference to be used as a component identifier var FontTable = (*FontTableComponent)(nil) // nolint:gochecknoglobals // global by design // NewFontTableMap creates a new map of entity ID's to FontTable func NewFontTableMap() *FontTableMap { cm := &FontTableMap{ components: make(map[akara.EID]*FontTableComponent), } return cm } // FontTableMap is a map of entity ID's to FontTable type FontTableMap struct { world *akara.World components map[akara.EID]*FontTableComponent } // Init initializes the component map with the given world func (cm *FontTableMap) Init(world *akara.World) { cm.world = world } // ID returns a unique identifier for the component type func (*FontTableMap) ID() akara.ComponentID { return AssetFontTableCID } // NewMap returns a new component map for the component type func (*FontTableMap) NewMap() akara.ComponentMap { return NewFontTableMap() } // Add a new FontTableComponent for the given entity id, return that component. // If the entity already has a component, just return that one. func (cm *FontTableMap) Add(id akara.EID) akara.Component { if com, has := cm.components[id]; has { return com } cm.components[id] = &FontTableComponent{} cm.world.UpdateEntity(id) return cm.components[id] } // AddFontTable adds a new FontTableComponent for the given entity id and returns it. // If the entity already has a file type component, just return that one. // this is a convenience method for the generic Add method, as it returns a // *FontTableComponent instead of an akara.Component func (cm *FontTableMap) AddFontTable(id akara.EID) *FontTableComponent { return cm.Add(id).(*FontTableComponent) } // Get returns the component associated with the given entity id func (cm *FontTableMap) Get(id akara.EID) (akara.Component, bool) { entry, found := cm.components[id] return entry, found } // GetFontTable returns the FontTableComponent associated with the given entity id func (cm *FontTableMap) GetFontTable(id akara.EID) (*FontTableComponent, bool) { entry, found := cm.components[id] return entry, found } // Remove a component for the given entity id, return the component. func (cm *FontTableMap) Remove(id akara.EID) { delete(cm.components, id) cm.world.UpdateEntity(id) }