/* OpenDiablo 2 - An open source re-implementation of Diablo 2 in C#
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
using System;
using System.Linq;
using Autofac;
using OpenDiablo2.Common.Attributes;
using OpenDiablo2.Common.Enums;
using OpenDiablo2.Common.Interfaces;
namespace OpenDiablo2.ServiceBus
{
public sealed class AutofacModule : Module
{
protected override void Load(ContainerBuilder builder)
{
builder.RegisterType().As().InstancePerLifetimeScope();
builder.RegisterType().As().InstancePerLifetimeScope();
var types = ThisAssembly.GetTypes().Where(x => typeof(IMessageFrame).IsAssignableFrom(x) && x.IsClass);
foreach (var type in types)
{
var att = type.GetCustomAttributes(true).First(x => (x is MessageFrameAttribute)) as MessageFrameAttribute;
builder
.RegisterType(type)
.Keyed(att.FrameType)
.InstancePerDependency();
}
builder.Register>(c =>
{
var componentContext = c.Resolve();
return (frameType) => componentContext.ResolveKeyed(frameType);
});
builder.Register>(c =>
{
var componentContext = c.Resolve();
return (sessionType) => componentContext.Resolve(new NamedParameter("sessionType", sessionType));
});
builder.Register>(c =>
{
var componentContext = c.Resolve();
return (sessionType) => componentContext.Resolve(new NamedParameter("sessionType", sessionType));
});
}
}
}