package d2ds1 import "github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum" // WallRecord represents a wall record. type WallRecord struct { Type d2enum.TileType Zero byte Prop1 byte Sequence byte Unknown1 byte Style byte Unknown2 byte hidden byte RandomIndex byte YAdjust int } // Hidden returns if wall is hidden func (w *WallRecord) Hidden() bool { return w.hidden > 0 }