using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OpenDiablo2.Common.Enums { public enum eDrawEffect { //75 % transparency (colormaps 561-816 in a .pl2) PctTransparency75, //50 % transparency (colormaps 305-560 in a .pl2) PctTransparency50, //25 % transparency (colormaps 49-304 in a .pl2) PctTransparency25, //Screen (colormaps 817-1072 in a .pl2) Screen, //luminance (colormaps 1073-1328 in a .pl2) Luminance, //bright alpha blending (colormaps 1457-1712 in a .pl2) BringAlphaBlending } }