using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using OpenDiablo2.Common; using OpenDiablo2.Common.Interfaces; using OpenDiablo2.Common.Models; namespace OpenDiablo2.Core { public sealed class ItemManager : IItemManager { private readonly IEngineDataManager engineDataManager; public ItemManager(IEngineDataManager engineDataManager) { this.engineDataManager = engineDataManager; } public Item getItem(string code) { Item item = engineDataManager.Items.Where(x => x.Code == code).FirstOrDefault(); return item; } } }