using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace OpenDiablo2.Common.Attributes { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] public sealed class SceneAttribute : Attribute { public SceneAttribute(string sceneName) => SceneName = sceneName; public string SceneName { get; } } }