package d2common import ( "log" "strconv" ) type textDictionaryHashEntry struct { IsActive bool Index uint16 HashValue uint32 IndexString uint32 NameString uint32 NameLength uint16 } var lookupTable map[string]string //nolint:gochecknoglobals // currently global by design const ( crcByteCount = 2 ) // TranslateString returns the translation of the given string func TranslateString(key string) string { result, ok := lookupTable[key] if !ok { // Fix to allow v.setDescLabels("#123") to be bypassed for a patch in issue #360. Reenable later. // log.Panicf("Could not find a string for the key '%s'", key) return key } return result } // LoadTextDictionary loads the text dictionary from the given data func LoadTextDictionary(dictionaryData []byte) { if lookupTable == nil { lookupTable = make(map[string]string) } br := CreateStreamReader(dictionaryData) // skip past the CRC br.ReadBytes(crcByteCount) numberOfElements := br.GetUInt16() hashTableSize := br.GetUInt32() // Version (always 0) if _, err := br.ReadByte(); err != nil { log.Fatal("Error reading Version record") } br.GetUInt32() // StringOffset br.GetUInt32() // When the number of times you have missed a match with a hash key equals this value, you give up because it is not there. br.GetUInt32() // FileSize elementIndex := make([]uint16, numberOfElements) for i := 0; i < int(numberOfElements); i++ { elementIndex[i] = br.GetUInt16() } hashEntries := make([]textDictionaryHashEntry, hashTableSize) for i := 0; i < int(hashTableSize); i++ { hashEntries[i] = textDictionaryHashEntry{ br.GetByte() == 1, br.GetUInt16(), br.GetUInt32(), br.GetUInt32(), br.GetUInt32(), br.GetUInt16(), } } for idx, hashEntry := range hashEntries { if !hashEntry.IsActive { continue } br.SetPosition(uint64(hashEntry.NameString)) nameVal := br.ReadBytes(int(hashEntry.NameLength - 1)) value := string(nameVal) br.SetPosition(uint64(hashEntry.IndexString)) key := "" for { b := br.GetByte() if b == 0 { break } key += string(b) } if key == "x" || key == "X" { key = "#" + strconv.Itoa(idx) } _, exists := lookupTable[key] if !exists { lookupTable[key] = value } } }