Ziemas
c840e140f7
Stereo panning for sound effects ( #654 )
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Randomly pan event sounds
Adapted from ebiten example
2020-07-30 21:50:27 -04:00
Ziemas
29ea71489d
Sound engine and sound environments ( #652 )
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* Working sound engine and sound environments
* Clean up sounds.txt loader
* Make global volume settings apply properly
Als shuffle some stuff around
* Reset sound engine on game unload
2020-07-30 16:17:26 -04:00
dk
55dc3e42ed
minor edits ( #486 )
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* adding comments to d2interface for linter
* moved d2render renderer interfaces and types into d2interface
2020-06-29 00:41:58 -04:00
Tim Sarbin
3f575cf1d8
Removed audio singleton ( #482 )
2020-06-28 19:31:10 -04:00
Alex Yatskov
b5c1f5222d
Move rendering stuff out of d2common into d2render ( #281 )
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* Move rendering stuff out of d2common into d2render
* Remove d2interface
2020-02-01 20:39:28 -05:00
Tim Sarbin
2461142fbd
Minor changes to project layout ( #276 )
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* Minor changes to reduce interdependencies on modules.
2020-01-31 23:18:11 -05:00