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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-10-16 15:13:40 -04:00
Commit Graph

11 Commits

Author SHA1 Message Date
Diego M
443fea069d
Inventory based on hero type (#43)
* (Try to) Render inventory based on initial equipment for each hero type
2018-12-11 02:25:41 -03:00
Tim Sarbin
dbd3e0b74f Minor updates to map engine. 2018-12-10 21:43:06 -05:00
Tim Sarbin
602c1014cc Map engine improvements 2018-12-09 18:38:54 -05:00
Tim Sarbin
2bf53e351c Added caching. Code cleanup. 2018-12-08 11:51:11 -05:00
Tim Sarbin
bd6c5a7e0f Lots of minor code cleanup. 2018-12-08 09:32:09 -05:00
Tim Sarbin
3902c9d9c0 Fixed animation data issue. Started character renderer. 2018-12-07 18:45:54 -05:00
Tim Sarbin
f2c14375cf Initial commit for animation decoding (not finished). Minor fixups. 2018-12-05 22:29:45 -05:00
Tim Sarbin
3500a07b45 Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
Tim Sarbin
3e1c52449b Fixed map loading to work with any valid map id! 2018-11-25 01:51:21 -05:00
Tim Sarbin
6c2847e4b3 Started writing map data logic. 2018-11-24 03:07:41 -05:00
Tim Sarbin
245eabe4c2 Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00