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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-20 03:16:26 -05:00
Commit Graph

60 Commits

Author SHA1 Message Date
Tim Sarbin
dbd3e0b74f Minor updates to map engine. 2018-12-10 21:43:06 -05:00
Tim Sarbin
602c1014cc Map engine improvements 2018-12-09 18:38:54 -05:00
Tim Sarbin
0b3124750d Lots of optimizations. 2018-12-09 14:55:01 -05:00
Tim Sarbin
0ead3f15c8 Fixed animation rendering. 2018-12-09 01:55:53 -05:00
Tim Sarbin
b2177082dc Fixed animation frame layer issues. Fix minor map rendering issues. 2018-12-09 00:55:24 -05:00
Tim Sarbin
468ec1ef2a Added ability to stop sfx. Minor map engine updates. 2018-12-08 20:29:10 -05:00
Tim Sarbin
9c323fddf5 Added sound effects. Added audio to hero menu 2018-12-08 18:02:54 -05:00
Tim Sarbin
52ae254b0a Added music support 2018-12-08 16:37:17 -05:00
Tim Sarbin
8e81f0cbbc More refactoring 2018-12-08 13:31:50 -05:00
Tim Sarbin
4a4dbbb0b9 Fixed more rule violations 2018-12-08 13:11:52 -05:00
Tim Sarbin
382b38abe0 Fixed more rule validations. Added ImmultableDictionary reference. 2018-12-08 12:52:09 -05:00
Tim Sarbin
86547875fd Replaced all system exceptions with OpenDiablo2Exception 2018-12-08 12:08:01 -05:00
Tim Sarbin
2bf53e351c Added caching. Code cleanup. 2018-12-08 11:51:11 -05:00
Tim Sarbin
bd6c5a7e0f Lots of minor code cleanup. 2018-12-08 09:32:09 -05:00
Tim Sarbin
9f078a8ace Added animations. Added walking/running. 2018-12-08 01:01:30 -05:00
Tim Sarbin
3902c9d9c0 Fixed animation data issue. Started character renderer. 2018-12-07 18:45:54 -05:00
Diego M
a3208e26f2 Inventory Slots Management (#32)
Initial Character Panel Work
2018-12-02 16:34:00 -05:00
Tim Sarbin
0a3eb44248 Started work on session manager. Fixed mouse rendering logic. 2018-11-29 23:26:51 -05:00
Tim Sarbin
baed1834b4 Added fullscreen option 2018-11-29 18:20:38 -05:00
Tim Sarbin
e5c9af0367 Source cleanup. Made the game run a little better. 2018-11-29 17:58:56 -05:00
Tim Sarbin
04498ad9a5 Added support for label and button text wrappping and alignment. 2018-11-28 23:03:32 -05:00
Tim Sarbin
8e603f987e Added support for multiple maps. And cached the caches. 2018-11-28 19:28:41 -05:00
Tim Sarbin
5c7bba87d1 Refactored map generation logic 2018-11-27 23:09:10 -05:00
Tim Sarbin
22f75b7e39 Added hardware mouse support with scailing 2018-11-27 20:02:18 -05:00
Tim Sarbin
3b543131a5 Forgot to commit the rest of the files.. 2018-11-27 01:04:27 -05:00
Tim Sarbin
dbb1a2316a Started seperating more map rendering logic. More to come. 2018-11-27 00:56:54 -05:00
Tim Sarbin
04f1238f2c Added map caching. Improved map rendering a little bit. 2018-11-25 18:37:53 -05:00
Tim Sarbin
ea5c8bd787 Rendering refactor 2018-11-25 14:15:13 -05:00
Tim Sarbin
6e7dccfe5d Switched to software rendering. 2018-11-25 10:03:30 -05:00
Tim Sarbin
0b3a15403c Now directly using CS-SDL source 2018-11-25 09:50:29 -05:00
Tim Sarbin
8c4646d57a More rendering optimizations 2018-11-25 09:42:39 -05:00
Tim Sarbin
0803e5c223 Rendering optimizations 2018-11-24 23:49:56 -05:00
Tim Sarbin
3a0cbe4b8e Added initial pieces of the map engine. 2018-11-24 22:34:16 -05:00
Tim Sarbin
d3a718d8f6 Cleaned up the rendering some. 2018-11-24 20:34:21 -05:00
Tim Sarbin
1c0dede449 fixed rendering 2018-11-24 20:22:03 -05:00
Tim Sarbin
21eb39bf7a More rendering fixes 2018-11-24 19:55:57 -05:00
Tim Sarbin
78fed23e21 More rendering fixes 2018-11-24 18:54:32 -05:00
Tim Sarbin
b456b7be82 Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
Tim Sarbin
60b453c033 Finally fixed broken map load logic. Made palletes less dumb. 2018-11-24 12:15:54 -05:00
Tim Sarbin
ecc6eb2138 Added start of cell renderer. Still trying to fix map load issue 2018-11-24 10:54:02 -05:00
Tim Sarbin
b0869cc7d9 Added start of game screen. Added game state. 2018-11-23 21:56:30 -05:00
Tim Sarbin
1983d0d40e Added textbox. Added keyboard manager. Added name entry. 2018-11-23 20:51:32 -05:00
Tim Sarbin
4c020c13bc Added button disable support. Added ability to darken sprite. Added ok button to char select 2018-11-23 18:03:29 -05:00
Tim Sarbin
6877df0b5a Added hero label text. Added dictionary. Fixed text redraw bug 2018-11-23 16:38:21 -05:00
Tim Sarbin
e348d7b1e1 Tons of performance gained. 2018-11-23 15:22:35 -05:00
Tim Sarbin
8f1d43863d Finished select hero animations 2018-11-23 14:19:48 -05:00
Tim Sarbin
64e6784d2c Added all the characters to the character selection menu 2018-11-23 00:41:39 -05:00
Tim Sarbin
63dbe3f6eb Prevented re-generation of textures. Fixed button on hero class screen. 2018-11-22 23:44:01 -05:00
Tim Sarbin
245eabe4c2 Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
Tim Sarbin
fcc3293aad Started work on character select screen. Disabled audio to prevent crashes. 2018-11-22 20:23:00 -05:00