* moved filter constants back to d2enum
* moving key and mouse button enums into d2enum
* moving render type enum into d2enum
* moving input even priority enums into d2enum
* moving terminal enums into d2enum
* more lint fixes for the d2core/d2term
* lint fixes for the escape_menu.go
* fixed lint issues of credits screen
* more lint fixes for the d2gamescreen
* lint fixes for the main menu of d2game/d2gamescreen package
* lint fixes for the main menu and map engine testing of d2game/d2gamescreen package
* more lint fixes for the main menu of d2game/d2gamescreen package
* lint fixes for the character select screen of d2game/d2gamescreen package
* fixed lint issues of the package d2core/d2inventory
* fixed lint issues of the d2script package
* fixed lint issues of the d2common/d2interface package
* fixed lint issues of the d2common/d2resource package
* fixed lint issues of the d2core/d2term package
* fixed conflict errors
* camera offset for ui panels :
added maprenderer viewport to be aligned left or right
calling alignement on keyPress in game_controls
* check if already aligned
* fix bugs
-forgot to assign alignement
-defaultScreenRect instead of screenRect because of issue mentionned in original comment
* remove config.json and replace go.mod line
* removing duplicate import of d2common
replacing all dh to d2common
* remove useless breaks from switch statement
* better range when value unused + prettying import
* item_affix rewrite
using return values instead of pointer references in arguments
* ebiten deprecated calls
* small fixes