Ziemas
|
e2bee09469
|
Place objects according to sub-cell (#165)
|
2019-11-13 20:31:47 -05:00 |
|
Tim Sarbin
|
da9b86c679
|
Fixed crash on 0 animation speed entities. (#164)
|
2019-11-13 15:08:09 -05:00 |
|
Averrin
|
78a70c2d2b
|
add map switcher (#162)
|
2019-11-13 14:26:42 -05:00 |
|
Tim Sarbin
|
a8171145f9
|
Started work on gameplay scene. (#153)
|
2019-11-13 00:31:52 -05:00 |
|
Tim Sarbin
|
4fa66988d4
|
Added the scrollbar. (#152)
|
2019-11-12 23:44:04 -05:00 |
|
Tim Sarbin
|
a6a9434267
|
Added more functionality to character select screen. (#143)
|
2019-11-11 23:48:55 -05:00 |
|
Tim Sarbin
|
f81eb5764d
|
More sprite optimizations. (#141)
|
2019-11-10 20:44:51 -05:00 |
|
Tim Sarbin
|
352ff81b72
|
Fixed texture atlas. Added GC debugging. (#140)
|
2019-11-10 20:13:10 -05:00 |
|
Tim Sarbin
|
9b8ce0cccf
|
Revert "Another sprite optimization experiment. (#139)"
This reverts commit a9136eda0a .
|
2019-11-10 17:58:36 -05:00 |
|
Tim Sarbin
|
a9136eda0a
|
Another sprite optimization experiment. (#139)
* Attempting to use normal ebiten frames, but lazily loading them.
|
2019-11-10 17:52:45 -05:00 |
|
Ziemas
|
1ec7d2379e
|
Fix checkboxes (#138)
And change the names of things because it was confusing me.
|
2019-11-10 17:52:30 -05:00 |
|
Tim Sarbin
|
3f01ad09ae
|
Renamed files to lowercase. (#137)
|
2019-11-10 17:36:25 -05:00 |
|
Ziemas
|
d4d3fdfad3
|
Checkboxes! (#136)
And add them to the hero class scene.
|
2019-11-10 17:17:42 -05:00 |
|
Tim Sarbin
|
5d5009208b
|
Renamed all files to proper go conventions. (#134)
|
2019-11-10 14:06:05 -05:00 |
|
Tim Sarbin
|
f156475731
|
Added text entry. Fixed performance issue. Added error checking. (#132)
|
2019-11-10 12:28:41 -05:00 |
|
Tim Sarbin
|
e8292e9c42
|
More optimizations and cleanup. (#131)
|
2019-11-10 10:44:13 -05:00 |
|
Tim Sarbin
|
f2b1bdfba4
|
More package cleanup. (#130)
|
2019-11-10 08:51:02 -05:00 |
|
Tim Sarbin
|
b41f7f4dab
|
Restructured everything. (#128)
|
2019-11-10 03:36:53 -05:00 |
|