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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-19 10:56:07 -05:00
Commit Graph

5 Commits

Author SHA1 Message Date
David Carrell
37ae98d81b
Abstract away remaining ebiten references (#409)
* 337 - remove ebiten from character selection

* 337 - abstract d2input away from ebiten implementation

* WIP 337 - remove ebiten use from d2ui

* 337 - fix accidental left->right change

* 337 - fix ui button selection bugs

* 337 - fix textbox bugs

* 337 - fix scrollbar bugs

* 337 - address PR comments

* 337 - fix invalid hero selection bug

Co-authored-by: David Carrell <carrelda@Davids-MacBook-Pro.local>
2020-06-23 18:12:08 -04:00
presiyan-ivanov
2835ff4cf1
Improve run/walk/neutral animation handling. Initial parsing of Level… (#372)
* Improve run/walk/neutral animation handling. Initial parsing of LevelDetail records. Support for holding mouse buttons.

- Run/walk/neutral positions now map to a different animation mode(and speed) depending if in or out of town.

- Run/walk toggle which can be activated/deactivated with R key.

- Temporary(and incorrect) loading and mapping for LevelDetails records.

- Zone change label which shows the level name from LevelDetailsRecord when the player enters a different zone.

- Allow holding mouse left/right button to repeatedly generate an action.

* Remove duplicate load of LevelDetails. Replace numbers in zone change logic with their corresponding RegionIdType

* Move zone change check at the correct place

Co-authored-by: Presiyan Ivanov <presiyan-ivanov@users.noreply.github.com>
2020-06-22 15:55:32 -04:00
Alex Yatskov
1983ec395d Cleanup error handling (#303) 2020-02-09 14:12:04 -05:00
Tim Sarbin
6606774ece
Refectoring to reduce code warnings (#283) 2020-02-01 21:51:49 -05:00
Tim Sarbin
2461142fbd
Minor changes to project layout (#276)
* Minor changes to reduce interdependencies on modules.
2020-01-31 23:18:11 -05:00