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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-10 10:36:42 -05:00
Commit Graph

9 Commits

Author SHA1 Message Date
Matheus Cardoso
b3dfcf217e Remove System.Collections.Immutable (#61) 2019-01-03 18:44:15 -05:00
Diego M
ae10a9fa3b Dynamic character rendering based on server provided information (#56)
* Update

* Partial work

* More stuff

* Shield rendering

* tmp

* Update

* WeaponCode

* Cleanup

* Fix build

* Initial inventory cleanup and sync

* Update

* Render body parts based on equipped torso

* Initial dynamic equipment work

* Update thingies
2018-12-19 18:44:21 -05:00
Tim Sarbin
d911a76cad Restructured how movement works. Restructured network protocols. Player ID is now GUID based. 2018-12-15 17:42:36 -05:00
Tim Sarbin
f6d80c707c Added move request frame. Inventory and character panels now offset map rendering appropriately. 2018-12-01 15:22:55 -05:00
Tim Sarbin
99bf86a21e Added player location and info message frames. Added camera focus and focus player message frame. 2018-12-01 12:10:16 -05:00
Tim Sarbin
1c5a0d3361 Fleshed out mob management on server. Added player location message frame. 2018-12-01 02:44:40 -05:00
Tim Sarbin
0cabaceb48 Added client/server architecture support. 2018-11-30 23:37:08 -05:00
Tim Sarbin
0a3eb44248 Started work on session manager. Fixed mouse rendering logic. 2018-11-29 23:26:51 -05:00
Tim Sarbin
6907d8e507 Created ServiceBus project and moved interfaces to subfolders. 2018-11-29 22:12:40 -05:00