1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-19 19:06:45 -05:00
Commit Graph

25 Commits

Author SHA1 Message Date
Tim Sarbin
6646efd0c3 Fixed animation glitches. Started work in animation priority. Fixed memory issues 2018-12-11 18:15:50 -05:00
Tim Sarbin
b1997963db Forced 'north' map generation. Blood moore boundaries generated. 2018-12-10 00:24:25 -05:00
Tim Sarbin
0b3124750d Lots of optimizations. 2018-12-09 14:55:01 -05:00
Kacper Drobny
3baa4673c9 small refactoring (#39)
* refactoring of minipanel
* Yet another refactoring of panels
* removed unnecessary fields
* panel location is now relative to the panel position
* resource paths refactoring(?)
* small refactoring
2018-12-08 19:21:52 -05:00
Tim Sarbin
8e81f0cbbc More refactoring 2018-12-08 13:31:50 -05:00
Tim Sarbin
bd6c5a7e0f Lots of minor code cleanup. 2018-12-08 09:32:09 -05:00
Tim Sarbin
a624fcaa66 Change scene names to enums. Started adding GPL headers and comments. 2018-12-08 09:12:40 -05:00
Tim Sarbin
f2c14375cf Initial commit for animation decoding (not finished). Minor fixups. 2018-12-05 22:29:45 -05:00
Tim Sarbin
1c5a0d3361 Fleshed out mob management on server. Added player location message frame. 2018-12-01 02:44:40 -05:00
Tim Sarbin
1fc0eec1be Added thread safety. 2018-12-01 00:00:17 -05:00
Tim Sarbin
0a3eb44248 Started work on session manager. Fixed mouse rendering logic. 2018-11-29 23:26:51 -05:00
Tim Sarbin
e5c9af0367 Source cleanup. Made the game run a little better. 2018-11-29 17:58:56 -05:00
Tim Sarbin
8e603f987e Added support for multiple maps. And cached the caches. 2018-11-28 19:28:41 -05:00
Tim Sarbin
22f75b7e39 Added hardware mouse support with scailing 2018-11-27 20:02:18 -05:00
Tim Sarbin
e4283e5f88 Fixed possible crash due to stopwatch bug. removed ut project 2018-11-25 21:39:34 -05:00
Tim Sarbin
6e7dccfe5d Switched to software rendering. 2018-11-25 10:03:30 -05:00
Tim Sarbin
8c4646d57a More rendering optimizations 2018-11-25 09:42:39 -05:00
Tim Sarbin
b456b7be82 Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
Tim Sarbin
d576729c6a Cleaned up hero rendering to prepare for selection logic 2018-11-23 11:43:21 -05:00
Tim Sarbin
245eabe4c2 Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
Tim Sarbin
fcc3293aad Started work on character select screen. Disabled audio to prevent crashes. 2018-11-22 20:23:00 -05:00
Tim Sarbin
ca79787832 Moved mouse rendering outside of scene rendering logic 2018-11-22 16:40:13 -05:00
Tim Sarbin
3d98be98fe Added font rendering and label support 2018-11-22 16:22:39 -05:00
Tim Sarbin
78190b12d6 Cleaned up rendering logic to reduce verbose code 2018-11-22 14:30:37 -05:00
Tim Sarbin
4d124ad959 Initial commit 2018-11-22 00:18:42 -05:00