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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-06 19:44:15 -04:00
Commit Graph

25 Commits

Author SHA1 Message Date
Tim Sarbin
8e81f0cbbc More refactoring 2018-12-08 13:31:50 -05:00
Tim Sarbin
4a4dbbb0b9 Fixed more rule violations 2018-12-08 13:11:52 -05:00
Tim Sarbin
bd6c5a7e0f Lots of minor code cleanup. 2018-12-08 09:32:09 -05:00
Tim Sarbin
a624fcaa66 Change scene names to enums. Started adding GPL headers and comments. 2018-12-08 09:12:40 -05:00
Tim Sarbin
f2c14375cf Initial commit for animation decoding (not finished). Minor fixups. 2018-12-05 22:29:45 -05:00
Tim Sarbin
0a3eb44248 Started work on session manager. Fixed mouse rendering logic. 2018-11-29 23:26:51 -05:00
Mike Bundy
403864fdd1 Character selection scene skeleton (#27)
* Fix issue with typing char name with no hero selected
* Character Selection begin...
* Add buttons and wire up Character selection scene
2018-11-28 22:25:08 -05:00
Tim Sarbin
19c866aeba Fixed another bug with hero screen text input. 2018-11-27 00:32:50 -05:00
Mike Bundy
c93b6c8952 Fix issue with typing char name with no hero selected (#24) 2018-11-26 19:12:36 -05:00
Tim Sarbin
ba6455317f Detatched Core from Scenes 2018-11-26 18:18:23 -05:00
Mike Bundy
b4d362fc0d Change TextDictionary Population + Read char desc from there (#19)
* Change MPQ text reading

Previously checked for there to be exactly 3 commas, changed to check that line doesn't start with hash or slash (includes/comments) + that it has 3 or more commas.

This might cause issues later, but it's needed for now otherwise lines get skipped.

* Read in Not Xpac Char desc from dictionary

Also added a string utils class. How do I test with .Net?
2018-11-25 19:06:22 -05:00
Tim Sarbin
8c4646d57a More rendering optimizations 2018-11-25 09:42:39 -05:00
Tim Sarbin
3a0cbe4b8e Added initial pieces of the map engine. 2018-11-24 22:34:16 -05:00
Tim Sarbin
b0869cc7d9 Added start of game screen. Added game state. 2018-11-23 21:56:30 -05:00
Tim Sarbin
1983d0d40e Added textbox. Added keyboard manager. Added name entry. 2018-11-23 20:51:32 -05:00
Tim Sarbin
4c020c13bc Added button disable support. Added ability to darken sprite. Added ok button to char select 2018-11-23 18:03:29 -05:00
Tim Sarbin
eb27036e46 Finished adding class labels 2018-11-23 16:50:22 -05:00
Tim Sarbin
6877df0b5a Added hero label text. Added dictionary. Fixed text redraw bug 2018-11-23 16:38:21 -05:00
Tim Sarbin
8f1d43863d Finished select hero animations 2018-11-23 14:19:48 -05:00
Tim Sarbin
716d269b3a Added hover highlight for all heros 2018-11-23 12:18:59 -05:00
Tim Sarbin
d576729c6a Cleaned up hero rendering to prepare for selection logic 2018-11-23 11:43:21 -05:00
Tim Sarbin
64e6784d2c Added all the characters to the character selection menu 2018-11-23 00:41:39 -05:00
Tim Sarbin
63dbe3f6eb Prevented re-generation of textures. Fixed button on hero class screen. 2018-11-22 23:44:01 -05:00
Tim Sarbin
245eabe4c2 Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
Tim Sarbin
fcc3293aad Started work on character select screen. Disabled audio to prevent crashes. 2018-11-22 20:23:00 -05:00