juander
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976431c8e5
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Revert "d2ui/sprite: Refactor Render() to RenderNoError()"
This reverts commit 77cd538c2f .
Since we removed the return of errors from the Render() method, we no
longer require the RenderNoError() method.
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2020-11-11 15:05:04 +01:00 |
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juander
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606fc028ac
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Revert "d2ui/label: Refactor Render() to RenderNoError()"
This reverts commit f2a55312e4 .
Since we removed the return of errors from the Render() method, we no
longer require the RenderNoError() method.
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2020-11-11 15:01:36 +01:00 |
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juander
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77cd538c2f
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d2ui/sprite: Refactor Render() to RenderNoError()
this allows us to create a Render() method that implements the Widget
interface without killing us with linter warnings.
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2020-11-09 18:26:32 +01:00 |
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juander
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f2a55312e4
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d2ui/label: Refactor Render() to RenderNoError()
this allows us to create a Render() method that implements the Widget
interface without killing us with linter warnings.
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2020-11-09 18:26:28 +01:00 |
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gravestench
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af1f0a0eda
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removed string table singleton from d2common/d2fileformats/d2tbl/ (#900)
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2020-11-03 11:10:11 -08:00 |
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Julien Ganichot
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8365400ff5
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Feat(KeyMapping): Adds a configurable keymap to GameControls, resolves #793 (#893)
* Feat(KeyMapping): Adds a configurable keymap to GameControls + Updates help overlay to use it
Co-authored-by: gravestench <dknuth0101@gmail.com>
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2020-11-01 19:43:23 -08:00 |
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