nicholas-eden
bdfdeda67b
Add support for missiles ( #308 )
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* WIP: Add support for missiles
Break AnimatedEntity into two parts to support single and composite animations. Summon misssiles on right click.
* Break animated entity down further
Move npc only logic to npc struct, reduce duplication in map entities
* Change a bunch of int32s to int
2020-02-22 20:44:30 -05:00
nicholas-eden
b957661915
Add panel to contain hero stats ( #299 )
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Left framing with stats panel, bound to 'C' key.
2020-02-08 10:51:11 -05:00
Tim Sarbin
3412c4338c
Added pathfinding and (buggy) collision data. ( #285 )
2020-02-02 12:46:19 -05:00
Tim Sarbin
6606774ece
Refectoring to reduce code warnings ( #283 )
2020-02-01 21:51:49 -05:00
Alex Yatskov
b5c1f5222d
Move rendering stuff out of d2common into d2render ( #281 )
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* Move rendering stuff out of d2common into d2render
* Remove d2interface
2020-02-01 20:39:28 -05:00
Alex Yatskov
8a547ebf0e
Moving files around to make more sense ( #279 )
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* Prevent input fighting between terminal and other input listeners.
* Moving files around, removing exports
* Add missing line
2020-02-01 18:55:56 -05:00
Tim Sarbin
2461142fbd
Minor changes to project layout ( #276 )
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* Minor changes to reduce interdependencies on modules.
2020-01-31 23:18:11 -05:00