Tim Sarbin
255ffc75da
Fixed lint issues ( #484 )
2020-06-28 22:32:34 -04:00
Ziemas
6c56027731
Fix monpreset for other acts ( #478 )
2020-06-28 00:07:52 -04:00
Ziemas
3f1fe538e2
Load monpreset and use that to find monstat entries for NPC's ( #477 )
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* Load monpreset.txt
* Get monstat for npc's and their name from strings
Using monpreset to grab the key for monstat
* Object name tags
2020-06-27 23:15:20 -04:00
Tim Sarbin
954670da5f
Fixed linting issues ( #438 )
2020-06-24 10:13:11 -04:00
Tim Sarbin
912aaf044c
Re-tooled rendering engine ( #379 )
2020-06-21 18:40:37 -04:00
Tim Sarbin
2da08884c4
Added multiplayer support ( #336 )
2020-06-18 14:11:04 -04:00
Alex Yatskov
a4efd41383
File format cleanup ( #320 )
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* Configuration cleanup
* Cleanup
* cleanup file formats
* make palettes a proper fileformat
2020-02-26 08:39:38 -05:00
nicholas-eden
bdfdeda67b
Add support for missiles ( #308 )
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* WIP: Add support for missiles
Break AnimatedEntity into two parts to support single and composite animations. Summon misssiles on right click.
* Break animated entity down further
Move npc only logic to npc struct, reduce duplication in map entities
* Change a bunch of int32s to int
2020-02-22 20:44:30 -05:00
Tim Sarbin
3412c4338c
Added pathfinding and (buggy) collision data. ( #285 )
2020-02-02 12:46:19 -05:00
Alex Yatskov
ea4450f207
Move d2config to d2core, remove d2helper ( #282 )
2020-02-01 21:06:22 -05:00
Tim Sarbin
2461142fbd
Minor changes to project layout ( #276 )
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* Minor changes to reduce interdependencies on modules.
2020-01-31 23:18:11 -05:00