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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-17 18:06:03 -05:00
Commit Graph

446 Commits

Author SHA1 Message Date
Tim Sarbin
236a091997
Merge pull request #1098 from willroberts/windows-path-support
Use filepath instead of path for Windows support
2021-03-24 08:55:20 -04:00
Tim Sarbin
421d4252d9
Merge pull request #1094 from willroberts/bitmuncher-tests
Adds 100% test coverage for BitMuncher
2021-03-24 08:52:22 -04:00
Will Roberts
804f4148d3 Satisfies golangci-lint 2021-03-23 23:40:24 -04:00
Will Roberts
34bc9cc697 Satisfies golangci-lint 2021-03-23 23:37:11 -04:00
Will Roberts
b18a70cef9 Updates more instances of path->filepath 2021-03-23 23:18:19 -04:00
Will Roberts
3b26d825d2 Replaces comparisons with assertions 2021-03-23 22:38:47 -04:00
Will Roberts
bfa9c34ecc Adds 100% test coverage for BitMuncher 2021-03-23 22:30:57 -04:00
anvil-of-fury
4835cefef8 removing TODO comment since it broke linting during build 2021-03-21 02:44:37 +00:00
anvil-of-fury
ddd72a3aed for now passing test when weight exceeds budget until someone confirms 2021-03-21 02:31:22 +00:00
anvil-of-fury
05c8b5b294 golang lint reformatting applied 2021-03-21 02:27:58 +00:00
evbo
a900c6245d added Cache unit tests for non-trivial functions 2021-03-21 01:31:55 +00:00
gravestench
536233ffee
Merge pull request #1091 from gucio321/data-encoder-dat
d2pl2: added RGBA and SetRGBA methods
2021-03-11 22:24:29 -08:00
gravestench
98e13a706a
Merge pull request #1090 from gucio321/hotfix4
d2enum: String and full name methods
2021-03-11 22:23:58 -08:00
gravestench
ed28ff1176
Merge pull request #1089 from gucio321/hotfix3
enum: added String method for d2enum.TileType
2021-03-11 22:23:00 -08:00
gravestench
54745a215b
Merge pull request #1088 from gucio321/hotfix2
d2dat: fixed encoder bug (make(..., nonzero) and append later)
2021-03-11 22:22:41 -08:00
gravestench
384db6e75e
Merge pull request #1087 from gucio321/anim-data-encoder
hotfix: string table encoder bug
2021-03-11 22:21:42 -08:00
gravestench
97516d5da9
Merge pull request #1082 from gucio321/hotfix
bugfix: d2util.Logger.Fatal()
2021-03-11 22:17:51 -08:00
M. Sz
ce692eb829 pl2: lintfix 2021-03-11 20:24:08 +01:00
M. Sz
a7b8f82204 pl2: RGBA and SetRGBA methods for PL2Color24Bits 2021-03-11 11:20:15 +01:00
M. Sz
fd9c806928 d2pl2: lintfix 2021-03-11 10:19:19 +01:00
M. Sz
0f08c722f5 d2pl2: added RGBA and SetRGBA methods (to implement HellSpawner/hswidget/hspalettegridwidget.PaletteColor) 2021-03-11 10:07:52 +01:00
M. Sz
352e78ffba d2enum: lintfix 2021-03-11 09:29:08 +01:00
M. Sz
a662bbaeb4 d2enum: move compositeType.Name method int composite_type.go; lintfix 2021-03-11 09:22:50 +01:00
M. Sz
00bd2c52a0 d2enum: weapon class: Name method 2021-03-11 09:11:54 +01:00
M. Sz
36f356d0c3 d2enum: draw effect string 2021-03-11 08:35:14 +01:00
M. Sz
e7ea9cacce d2enum: composite_type: removed Int method 2021-03-11 08:23:50 +01:00
M. Sz
39ccf33947 enum: added String method for d2enum.TileType 2021-03-08 15:25:07 +01:00
M. Sz
7b77011977 d2dat: fixed encoder bug (make(..., nonzero) and append later) 2021-03-07 19:31:49 +01:00
M. Sz
da3fe0ed09 string table: fixed bug, when (despite OpenDiablo2#1080) string tables wasn't encoded correctly 2021-03-05 13:12:53 +01:00
M. Sz
fb7279f6b0 animation data: lintfix 2021-03-04 11:55:33 +01:00
M. Sz
98539befe3 animation data: Add/Delete entry methods 2021-03-04 11:52:08 +01:00
M. Sz
2e2d086d71 animation data: lintfix 2021-03-04 11:37:16 +01:00
M. Sz
c603eaafbc animation data: methods for edition animation data records count 2021-03-04 11:35:42 +01:00
gucio321
5d78275bbc
Merge branch 'master' into hotfix 2021-03-03 20:17:34 +01:00
gravestench
9a2d92198e
Merge branch 'master' into anim-data-encoder 2021-03-03 11:13:11 -08:00
M. Sz
12f9efded7 bugfix: d2util.Logger.Fatal() didn't return any value, when d2util.Logger.level < LogLevelFatal 2021-03-01 13:49:20 +01:00
M. Sz
b43da8f083 text dictionary: added no-named string check as separated test function 2021-02-28 20:35:35 +01:00
M. Sz
3b41f9e89b text dictionary: removed #2 string from test 2021-02-28 20:31:44 +01:00
M. Sz
4104d9d9ae text dictionary: added support for non-name (#??) strings 2021-02-28 16:29:05 +01:00
M. Sz
287fb2bf4d hotfix: lintfix 2021-02-28 14:14:47 +01:00
M. Sz
de1c0ebe5d hotfix: string table: fixed bug, when sometimes encoded end decoded table wasn't the same 2021-02-28 12:25:08 +01:00
M. Sz
90f13724cf animation data: methods for editing 2021-02-27 17:08:24 +01:00
gucio321
ab14168f50
Merge branch 'master' into anim-data-encoder 2021-02-26 21:04:14 +01:00
gucio321
6d88c9eacc
Merge branch 'master' into data-encoding2 2021-02-26 20:56:06 +01:00
gravestench
1ffafcb769
Merge branch 'master' into data-encoder-dat 2021-02-26 11:26:38 -08:00
M. Sz
62c58468e9 anim data: lintfix 2021-02-26 15:11:56 +01:00
M. Sz
e039c8ee70 anim data encoder + unit test for encoding 2021-02-26 14:57:55 +01:00
M. Sz
00e26fb862 animdata: the game now uses animation data manager from d2fileformats/d2animdata (instead of d2data/animation_data.go) 2021-02-26 11:56:49 +01:00
M. Sz
b5fa6e77eb cof: buildfix 2021-02-25 20:25:39 +01:00
M. Sz
15d30ffcce cof: rename SpeedToFPS -> FPS 2021-02-25 20:21:44 +01:00