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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-12-26 12:06:24 -05:00
Commit Graph

98 Commits

Author SHA1 Message Date
gucio321
2e31f3d1ec
Move Gold Panel (#962)
* move gold panel
2020-12-12 01:39:26 -08:00
M. Sz
2c303d74f2 quest status init 2020-12-03 10:40:01 +01:00
M. Sz
c7a841fe5a Merge branch 'hotfix' of https://github.com/gucio321/OpenDiablo2 into hotfix 2020-12-02 09:41:52 +01:00
gucio321
96916863ff
Quest log initial (#956)
* Adding character quest panel
2020-12-01 23:19:15 -08:00
M. Sz
fa1e86acc3 added quest log items to d2resources and modified player movement speed 2020-11-29 17:08:46 +01:00
M. Sz
b0af051f4c d2resource - escape menu labels 2020-11-28 19:58:22 +01:00
M. Sz
1dcd63a238 fixed lint errors 2020-11-26 11:30:11 +01:00
M. Sz
76257ca351 moved some stuff 2020-11-26 11:13:35 +01:00
M. Sz
6f6516ae33 a bit updated comments 2020-11-25 20:57:52 +01:00
M. Sz
91f28516ff fixed lints 2020-11-25 19:25:19 +01:00
M. Sz
56787b13b8 Opimalisation 2020-11-25 12:37:16 +01:00
M. Sz
d87e4a846a init of multi-language main menu 2020-11-25 10:03:50 +01:00
Michał Mrówka
2a36c956a4
Label fix (#931) 2020-11-17 23:50:31 -08:00
Michał Mrówka
bbba67487d
Added support for charset 2020-11-16 21:39:48 +01:00
Michał Mrówka
5d5e10f229
Remove language option from config file 2020-11-16 12:47:11 +01:00
Julien Ganichot
0d691dbffa
Key binding menu (#918)
* Feat(KeyBindingMenu): Adds dynamic box system with scrollbar

* Feat(Hotkeys): WIP Adds a lot of things

* Feat(KeyBindingMenu): WIP Adds logic to binding

* Feat(KeyBindingMenu): Fixes assignment logic

* Feat(KeyBindingMenu): Adds buttons logic

* Feat(KeyBindingMenu): Fixes sprites positions+add padding to Box

* Feat(KeyBindingMenu): Adds label blinking cap

* Feat(KeyBindingMenu): Removes commented func

* Feat(KeyBindingMenu): Fixes lint errors and refactors a bit

* Feat(KeyBindingMenu): Corrects few minor things from Grave

* Feat(KeyBindingMenu): removes forgotten key to string mapping
2020-11-13 12:03:30 -08:00
M. Sz
2eda3827ce cinematics select background 2020-11-10 15:00:40 +01:00
M. Sz
e20d544a8c Buttons in cinematics menu 2020-11-10 15:00:40 +01:00
M. Sz
bd4cf1a334 cinematics menu init 2020-11-10 15:00:40 +01:00
gravestench
4a62101b96
adding the rest of the data dictionary loaders (#869) 2020-10-28 13:52:15 -04:00
gravestench
1ce2af19bf
removed all 'gocritic' lint errors (#835) 2020-10-25 17:03:23 -07:00
Albin
8b2cc76c30
Added ObjectMode, StorePage and Colors.txt resource loaders (#771)
* add ObjMode.txt loader

* add colors.txt loader

* added storepage loader

* Update storepage_loader.go

removed printline

Co-authored-by: kottz <edward.kallstedt@gmail.com>
2020-10-21 11:05:53 -04:00
kottz
b5e052fc81
Add gamble.txt loader (#764) 2020-10-10 18:45:28 -04:00
nicholas-eden
24556f62fc
Add belt loader (#757)
Add loader and record type for belts #634
2020-09-26 02:13:01 -04:00
gravestench
be354f139b
Removing the rest of the d2data singletons (#742)
* removing objects records from d2datadict

* removing Overlay singleton from d2datadict

* remove PetTypes singleton from d2datadict

* remove PlayerClass singleton from d2datadict

* removed PlrModes singleton from d2datadict

* removed Properties singleton from d2datadict

* removed ItemQuality singleton from d2datadict

* removed RarePrefix and RareSuffix singletons from d2datadict

* removed States singleton from d2datadict

* removed Runewords singleton from d2datadict

* removed Sets and SetItems singletons from d2datadict

* remoed Shrines singleton from d2datadict

* removed UniqueItems singleton from d2datadict

* removed SuperUniques singleton from d2datadict

* removed TreasureClass singleton from d2datadict

* removed UniqueAppellation singleton from d2datadict

* removed d2datadict

* removed data dict init from d2app, this has moved to asset manager init
2020-09-20 20:30:27 -04:00
Brendan Porter
f4d78549c5
Helpv3 (#739)
* finishing up help overlay

* fixes help overlay close button,
adds hack to prevent buysellbtn from rendering all 24 unrelated frames on top of eachother
2020-09-20 02:54:24 -04:00
gravestench
271673851a
Added RecordManager implementation to remove d2datadict singletons (#736)
* Added RecordManager implementation to remove d2datadict singletons

* fix object lookup test
2020-09-19 14:33:40 -04:00
Brendan Porter
cbb512ab4b
Help Overlay Added (#724)
* Adds help overlay frame and some text and bullets

* Finished basic layout, still need cancel button graphic, behavior
2020-09-09 08:21:27 -04:00
lord
0218cad717
organize d2common pakage (#716)
* move music path enumerations into d2resource

* move text dictionary (.tbl) loader into d2fileformats sub-package d2tbl

* lint fix, add doc file for d2tbl

* moved data_dictionary.go into d2fileformats sub-package d2txt, added doc file

* added sub-packages d2geom for geometry-related things, and d2path for path-related things

* moved calcstring.go to d2calculation

* move bitmuncher, bitstream, stream reader/writer from d2common into sub-package d2datautils

* fix lint errors in d2datadict loaders (caused by moving stuf around in d2common)

* move size.go into d2geom

* move d2common/cache.go into sub-package d2common/d2cache

* renamed d2debugutil to d2util, moved utility functions from d2common into d2util
2020-09-08 15:58:35 -04:00
Gürkan Kaymak
32a58fd5d3
Added mini panel (#711)
* resolves #685, added mini panel

* formatting
2020-08-25 09:10:26 -04:00
lord
0ea6bd5b92
add rare prefix+suffix loaders, d2items use rare item names (#702)
* adding loaders for rare prefix/suffix records

* switch to slices instead of maps for storing rare prefix/suffix records

* rare items now use the rare prefix/suffix names
2020-08-06 22:32:40 -04:00
lord
319e1f0245
fixed lint errors in d2resource (#688) 2020-08-04 23:14:17 -04:00
AndrejMijic
4a48acb8ba
Add objgroup.txt loader (#677) 2020-08-04 12:12:03 -04:00
lord
466855e5f5
remove lint errors from d2datadict (#676) 2020-08-04 11:16:06 -04:00
AndrejMijic
c216ddab53
Add monpreset.txt loader (#675) 2020-08-04 09:06:33 -04:00
AndrejMijic
efb554c42b
Add PlayerClass.txt loader (#667) 2020-08-02 21:26:57 -04:00
AndrejMijic
6514fd15de
Add monseq.txt loader (#664) 2020-08-01 17:55:34 -04:00
AndrejMijic
3fea5a096d
Add monequip.txt loader (#662) 2020-07-31 18:24:47 -04:00
Bojan Novković
247bda97c6
Added loaders for itemratio.txt, Overlay.txt and UniqueAppellation.txt (#660)
* Added loaders for itemratio.txt, Overlay.txt, UniqueAppellation.txt

* Adjust unique appellation loader for expansion data

* fixes: response to PR comments

* overlay.go: PR comment fixes

Co-authored-by: Bojan Novkovic <bojan.novkovic@kset.org>
2020-07-31 18:14:41 -04:00
Bojan Novković
38852d0285
added loaders for misscalc.txt and skillcalc.txt (#661)
Co-authored-by: BojanoN <bojan.novkovic@kset.org>
2020-07-31 18:00:10 -04:00
AndrejMijic
44e84c8b10
Add MonSounds.txt loader (#658) 2020-07-31 17:56:00 -04:00
AndrejMijic
05fa7d93ce
Add monlvl.txt loader (#655) 2020-07-31 15:00:09 -04:00
AndrejMijic
42cd1e1a3b
Add monumod.txt loader (#653) 2020-07-30 21:49:29 -04:00
Ziemas
29ea71489d
Sound engine and sound environments (#652)
* Working sound engine and sound environments

* Clean up sounds.txt loader

* Make global volume settings apply properly

Als shuffle some stuff around

* Reset sound engine on game unload
2020-07-30 16:17:26 -04:00
lord
78ecc3557e
simple item spawning in map (#651)
* wip d2items system and item properties

* added loader for TreasureClassEx.txt

* wip item spawn from treasure class records

* wip items

* add call to init item equivalencies, remove treasure class test from d2app

* made item affix records global var a map of affix codes to the records

* changed how item to item common record equivalency is determined

* changed set items records export to a map of their codes to the records, grouped property params into a struct

* changed property parameter field from calcstring to string

* fixed bug in stat value clone

* adding equipper interface as part of stat context, eventually to be used to resolve set bonus (among other things)

* made the item interface simpler, only needs name and description methods

* adding equipper interface, for anything that will equip or have active items

* handle case where min and max are swapped, removed commented code

* added property/stat resolution for magic, rare, set, and unique items

* adding item generator which can roll for items using treasure class records

* fixed item equivalency func being called in the wrong spot

* added item spawning

- added packet type for spawning items
- added client/server handlers for SpawnItem packets
- added map entity for items
- added simpler item provider function in diablo2item package
- added debug terminal command for spawning items
2020-07-30 15:04:05 -04:00
AndrejMijic
9789372e8f
Add npc.txt loader (#650) 2020-07-30 14:12:18 -04:00
AndrejMijic
333b8610ac
Add pettype.txt loader (#648)
* Add pettype.txt loader

* Remove go.mod replace
2020-07-30 11:31:32 -04:00
AndrejMijic
4dc0aa0f48
Add PlrMode.txt loader (#647) 2020-07-30 09:53:41 -04:00
AndrejMijic
a1ea22c81f
Add reading of ElemTypes.txt (#644) 2020-07-30 02:41:19 -04:00
Andrew Doing
cec3fb91d8
Add shrines.txt loader (#642) 2020-07-29 18:03:06 -04:00