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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-18 17:26:05 -04:00
Commit Graph

13 Commits

Author SHA1 Message Date
Tim Sarbin
3500a07b45 Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
Tim Sarbin
ba6455317f Detatched Core from Scenes 2018-11-26 18:18:23 -05:00
Diego M
cb8916c085 UI: (Small) Minipanel Implementation (#15)
* ui stuff
* Toggleable stuff
* Initial minipanel work
* Partial work commit to fix random error, still missing relative rendering
* Toggle Minipanel with HUD menu button
* Fix line breaks
2018-11-25 13:13:24 -05:00
Tim Sarbin
3a0cbe4b8e Added initial pieces of the map engine. 2018-11-24 22:34:16 -05:00
Tim Sarbin
6c2847e4b3 Started writing map data logic. 2018-11-24 03:07:41 -05:00
Tim Sarbin
b0869cc7d9 Added start of game screen. Added game state. 2018-11-23 21:56:30 -05:00
Tim Sarbin
1983d0d40e Added textbox. Added keyboard manager. Added name entry. 2018-11-23 20:51:32 -05:00
Tim Sarbin
6877df0b5a Added hero label text. Added dictionary. Fixed text redraw bug 2018-11-23 16:38:21 -05:00
Tim Sarbin
245eabe4c2 Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
Tim Sarbin
b693f799ed Fixed project settings. Started adding ui button logic 2018-11-22 17:00:22 -05:00
Tim Sarbin
68d942ab4a More rendering fixes. offsets make sense now. 2018-11-22 12:35:21 -05:00
Tim Sarbin
77c4621295 Fixed menu rendering 2018-11-22 12:19:38 -05:00
Tim Sarbin
4d124ad959 Initial commit 2018-11-22 00:18:42 -05:00