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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-02 09:17:19 -04:00
Commit Graph

25 Commits

Author SHA1 Message Date
Ziemas
e70378d627 Increase draw distance up and down (#209)
* Scroll slowly in map test by holding shift
* Increase draw distance up and down
Avoid issues with long tiles popping in and out of view. (As long as
camera is reasonably within bounds)
2019-11-18 18:23:33 -05:00
Ziemas
9117616b0c Fix the tile coordinates shown in the top left (#208) 2019-11-18 17:42:38 -05:00
Tim Sarbin
7f6e14c5d0
More map engine improvements. (#203) 2019-11-17 16:06:02 -05:00
Averrin
5eafa9cc0b Create tiles cache on region loading (#200)
* tile choice algo
* cycle region files
* switcher limited by preset
* create tile caches befor rendering
* remove keyLocked
2019-11-17 08:09:54 -05:00
Tim Sarbin
4254b0f020
Finished orientation values. (#198)
* Finished directions for entity.
2019-11-17 02:54:22 -05:00
Tim Sarbin
297184376f
Phase 1 prep work for gameplay (#196)
* Updates
* More merge adjustments.
* Don't commit local changes...
2019-11-17 01:14:58 -05:00
Averrin
c3ba3f71e4 Switcher with presets & better tiles randomizing (#173)
* tile choice algo
* cycle region files
* switcher limited by preset
2019-11-17 00:52:13 -05:00
ndechiara
1c2b4869a1 Migrate out d2common d2helper d2data modules (#195)
* Switch items to dynamic load with a common struct, add misc.txt loading
* Update Ebiten Reference
* Switch references to point to D2Shared
* Migrate part 2
2019-11-17 00:16:33 -05:00
axx
c72c4d5768 Some corrections for credits (#183)
Related to issue #77
2019-11-15 19:47:58 -05:00
Ziemas
0475a11512 Toggle tile display in map test with F7 (#172)
* Toggle tile display in map test with F7
* Sub-tile display
Cycle through tile display modes with F7
2019-11-15 09:04:27 -05:00
Myles
b9209541c8 Closes Issue#176 (#178) 2019-11-14 23:55:51 -05:00
Tim Sarbin
b97bf6353d
Added inventory objects. (#177) 2019-11-14 22:20:01 -05:00
Averrin
78a70c2d2b add map switcher (#162) 2019-11-13 14:26:42 -05:00
TehGoat
055fcd72ed Idle animation and hover gets out of sync (#161) 2019-11-13 12:56:54 -05:00
TehGoat
358fa1481c Modified hero animation speed (#160) 2019-11-13 12:32:17 -05:00
Averrin
f83ab90d96 Add CONTRIBUTORS file content to credits screen (#159) 2019-11-13 11:56:45 -05:00
Tim Sarbin
a8171145f9
Started work on gameplay scene. (#153) 2019-11-13 00:31:52 -05:00
Tim Sarbin
4fa66988d4
Added the scrollbar. (#152) 2019-11-12 23:44:04 -05:00
Tim Sarbin
a6a9434267
Added more functionality to character select screen. (#143) 2019-11-11 23:48:55 -05:00
Tim Sarbin
3f01ad09ae
Renamed files to lowercase. (#137) 2019-11-10 17:36:25 -05:00
Ziemas
d4d3fdfad3 Checkboxes! (#136)
And add them to the hero class scene.
2019-11-10 17:17:42 -05:00
Tim Sarbin
5d5009208b
Renamed all files to proper go conventions. (#134) 2019-11-10 14:06:05 -05:00
Tim Sarbin
f156475731
Added text entry. Fixed performance issue. Added error checking. (#132) 2019-11-10 12:28:41 -05:00
Tim Sarbin
e8292e9c42
More optimizations and cleanup. (#131) 2019-11-10 10:44:13 -05:00
Tim Sarbin
f2b1bdfba4
More package cleanup. (#130) 2019-11-10 08:51:02 -05:00