gucio321
194c1e467c
unit tests for ds1 ( #4 )
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* ds1 refactor: added test fore some methods; put tests in right order
* ds1 refactor: unit tests for all methods
* ds1 refactor: fixed build errors
* ds1 refactor: lintfix
* ds1 refactor: fixed bug with SetWidth, SetHeight methods
* ds1 refactor: rename tile_record.go -> tile.go
* ds1 refactor: unit test for SetTiles
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
2021-03-24 10:10:36 -07:00
gravestench
5e0e51d5e2
Refactoring d2ds1
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* Adding setters/getters so that state management can be maintained
internally when the ds1 struct is altered
* Adding unit tests for DS1
2021-03-24 10:10:36 -07:00
Tim Sarbin
236a091997
Merge pull request #1098 from willroberts/windows-path-support
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Use filepath instead of path for Windows support
2021-03-24 08:55:20 -04:00
Tim Sarbin
421d4252d9
Merge pull request #1094 from willroberts/bitmuncher-tests
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Adds 100% test coverage for BitMuncher
2021-03-24 08:52:22 -04:00
Will Roberts
804f4148d3
Satisfies golangci-lint
2021-03-23 23:40:24 -04:00
Will Roberts
34bc9cc697
Satisfies golangci-lint
2021-03-23 23:37:11 -04:00
Will Roberts
b18a70cef9
Updates more instances of path->filepath
2021-03-23 23:18:19 -04:00
Will Roberts
3b26d825d2
Replaces comparisons with assertions
2021-03-23 22:38:47 -04:00
Will Roberts
bfa9c34ecc
Adds 100% test coverage for BitMuncher
2021-03-23 22:30:57 -04:00
anvil-of-fury
4835cefef8
removing TODO comment since it broke linting during build
2021-03-21 02:44:37 +00:00
anvil-of-fury
ddd72a3aed
for now passing test when weight exceeds budget until someone confirms
2021-03-21 02:31:22 +00:00
anvil-of-fury
05c8b5b294
golang lint reformatting applied
2021-03-21 02:27:58 +00:00
evbo
a900c6245d
added Cache unit tests for non-trivial functions
2021-03-21 01:31:55 +00:00
gravestench
536233ffee
Merge pull request #1091 from gucio321/data-encoder-dat
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d2pl2: added RGBA and SetRGBA methods
2021-03-11 22:24:29 -08:00
gravestench
98e13a706a
Merge pull request #1090 from gucio321/hotfix4
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d2enum: String and full name methods
2021-03-11 22:23:58 -08:00
gravestench
ed28ff1176
Merge pull request #1089 from gucio321/hotfix3
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enum: added String method for d2enum.TileType
2021-03-11 22:23:00 -08:00
gravestench
54745a215b
Merge pull request #1088 from gucio321/hotfix2
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d2dat: fixed encoder bug (make(..., nonzero) and append later)
2021-03-11 22:22:41 -08:00
gravestench
384db6e75e
Merge pull request #1087 from gucio321/anim-data-encoder
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hotfix: string table encoder bug
2021-03-11 22:21:42 -08:00
gravestench
97516d5da9
Merge pull request #1082 from gucio321/hotfix
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bugfix: d2util.Logger.Fatal()
2021-03-11 22:17:51 -08:00
M. Sz
ce692eb829
pl2: lintfix
2021-03-11 20:24:08 +01:00
M. Sz
a7b8f82204
pl2: RGBA and SetRGBA methods for PL2Color24Bits
2021-03-11 11:20:15 +01:00
M. Sz
fd9c806928
d2pl2: lintfix
2021-03-11 10:19:19 +01:00
M. Sz
0f08c722f5
d2pl2: added RGBA and SetRGBA methods (to implement HellSpawner/hswidget/hspalettegridwidget.PaletteColor)
2021-03-11 10:07:52 +01:00
M. Sz
352e78ffba
d2enum: lintfix
2021-03-11 09:29:08 +01:00
M. Sz
a662bbaeb4
d2enum: move compositeType.Name method int composite_type.go; lintfix
2021-03-11 09:22:50 +01:00
M. Sz
00bd2c52a0
d2enum: weapon class: Name method
2021-03-11 09:11:54 +01:00
M. Sz
36f356d0c3
d2enum: draw effect string
2021-03-11 08:35:14 +01:00
M. Sz
e7ea9cacce
d2enum: composite_type: removed Int method
2021-03-11 08:23:50 +01:00
M. Sz
39ccf33947
enum: added String method for d2enum.TileType
2021-03-08 15:25:07 +01:00
M. Sz
7b77011977
d2dat: fixed encoder bug (make(..., nonzero) and append later)
2021-03-07 19:31:49 +01:00
M. Sz
da3fe0ed09
string table: fixed bug, when (despite OpenDiablo2#1080) string tables wasn't encoded correctly
2021-03-05 13:12:53 +01:00
M. Sz
fb7279f6b0
animation data: lintfix
2021-03-04 11:55:33 +01:00
M. Sz
98539befe3
animation data: Add/Delete entry methods
2021-03-04 11:52:08 +01:00
M. Sz
2e2d086d71
animation data: lintfix
2021-03-04 11:37:16 +01:00
M. Sz
c603eaafbc
animation data: methods for edition animation data records count
2021-03-04 11:35:42 +01:00
gucio321
5d78275bbc
Merge branch 'master' into hotfix
2021-03-03 20:17:34 +01:00
gravestench
9a2d92198e
Merge branch 'master' into anim-data-encoder
2021-03-03 11:13:11 -08:00
M. Sz
12f9efded7
bugfix: d2util.Logger.Fatal() didn't return any value, when d2util.Logger.level < LogLevelFatal
2021-03-01 13:49:20 +01:00
M. Sz
b43da8f083
text dictionary: added no-named string check as separated test function
2021-02-28 20:35:35 +01:00
M. Sz
3b41f9e89b
text dictionary: removed #2 string from test
2021-02-28 20:31:44 +01:00
M. Sz
4104d9d9ae
text dictionary: added support for non-name (#??) strings
2021-02-28 16:29:05 +01:00
M. Sz
287fb2bf4d
hotfix: lintfix
2021-02-28 14:14:47 +01:00
M. Sz
de1c0ebe5d
hotfix: string table: fixed bug, when sometimes encoded end decoded table wasn't the same
2021-02-28 12:25:08 +01:00
M. Sz
90f13724cf
animation data: methods for editing
2021-02-27 17:08:24 +01:00
gucio321
ab14168f50
Merge branch 'master' into anim-data-encoder
2021-02-26 21:04:14 +01:00
gucio321
6d88c9eacc
Merge branch 'master' into data-encoding2
2021-02-26 20:56:06 +01:00
gravestench
1ffafcb769
Merge branch 'master' into data-encoder-dat
2021-02-26 11:26:38 -08:00
M. Sz
62c58468e9
anim data: lintfix
2021-02-26 15:11:56 +01:00
M. Sz
e039c8ee70
anim data encoder + unit test for encoding
2021-02-26 14:57:55 +01:00
M. Sz
00e26fb862
animdata: the game now uses animation data manager from d2fileformats/d2animdata (instead of d2data/animation_data.go)
2021-02-26 11:56:49 +01:00