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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-10 10:36:42 -05:00
Commit Graph

5 Commits

Author SHA1 Message Date
gravestench
13ae64af8c adding terminal, ebiten splash scene 2020-12-07 12:44:11 -08:00
gravestench
7c02b7051f updating to use new BaseSystem.InjectComponent method 2020-12-07 12:44:11 -08:00
gravestench
0472233949 update to d2math, changed/added components, scenes
* animation renamed to sprite
* renderable/surface renamed to texture
* added in d2math: Vector2, Vector3, Vector4, Matrix3, Matrix4, Quaternion
* worked a bit on the loading scene, main menu scene
2020-12-07 12:44:11 -08:00
gravestench
e069c3c808 input system now uses InputService interface 2020-12-07 12:44:11 -08:00
gravestench
e6d418fdb2 Adding input system, mouse cursor scene, interactive component
* added `d2common/d2input`, copied input vector logic from hellspawner
* added an `InteractiveComponent` which contains input vector, enable
flag, and callback function
* Added an InputSystem which handles input logic and iterates over
entities with interactive components
* added a mouse cursor scene for rendering the mouse cursor
* made the trademark sprite disappear when left mouse is clicked
* various other small bugfixes in scene systems
2020-12-07 12:44:11 -08:00