Gürkan Kaymak
7a49f3637f
lint fixes ( #615 )
2020-07-23 12:56:50 -04:00
Ziemas
abde829e88
Revert my accidentally included hack ( #589 )
2020-07-14 06:59:35 -04:00
Ziemas
a0c966eeeb
Show what components are present at a given tile ( #588 )
...
Ugly but works
2020-07-14 00:24:49 -04:00
dk
60e6fcb7ac
moving enumerations out of d2interface ( #552 )
...
* moved filter constants back to d2enum
* moving key and mouse button enums into d2enum
* moving render type enum into d2enum
* moving input even priority enums into d2enum
* moving terminal enums into d2enum
2020-07-06 21:26:08 -04:00
dk
62b8a610c0
D2input abstraction ( #532 )
...
* abstract d2input manager/service/events/keys/buttons to interface
* abstract d2input manager/service/events/keys/buttons to interface
* fixing lint error
2020-07-03 15:09:16 -04:00
Maxime Lavigne (malavv)
973e969002
Working on d2input.go for #487 ( #514 )
...
d2input/ is now clear of lint.
2020-07-01 14:03:40 -04:00
David Carrell
37ae98d81b
Abstract away remaining ebiten references ( #409 )
...
* 337 - remove ebiten from character selection
* 337 - abstract d2input away from ebiten implementation
* WIP 337 - remove ebiten use from d2ui
* 337 - fix accidental left->right change
* 337 - fix ui button selection bugs
* 337 - fix textbox bugs
* 337 - fix scrollbar bugs
* 337 - address PR comments
* 337 - fix invalid hero selection bug
Co-authored-by: David Carrell <carrelda@Davids-MacBook-Pro.local>
2020-06-23 18:12:08 -04:00