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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-18 02:16:23 -05:00

Removed Configuration interface (#560)

This commit is contained in:
Intyre 2020-07-08 15:16:16 +02:00 committed by GitHub
parent f7e0912f5f
commit db5e844aac
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 190 additions and 361 deletions

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@ -17,8 +17,6 @@ import (
"strings" "strings"
"sync" "sync"
"golang.org/x/image/colornames"
"github.com/OpenDiablo2/OpenDiablo2/d2common" "github.com/OpenDiablo2/OpenDiablo2/d2common"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2data" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2data"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2datadict" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2datadict"
@ -34,7 +32,7 @@ import (
"github.com/OpenDiablo2/OpenDiablo2/d2game/d2gamescreen" "github.com/OpenDiablo2/OpenDiablo2/d2game/d2gamescreen"
"github.com/OpenDiablo2/OpenDiablo2/d2script" "github.com/OpenDiablo2/OpenDiablo2/d2script"
"github.com/pkg/profile" "github.com/pkg/profile"
"golang.org/x/image/colornames"
"gopkg.in/alecthomas/kingpin.v2" "gopkg.in/alecthomas/kingpin.v2"
) )
@ -47,7 +45,6 @@ type App struct {
captureState captureState captureState captureState
capturePath string capturePath string
captureFrames []*image.RGBA captureFrames []*image.RGBA
profileOption string
gitBranch string gitBranch string
gitCommit string gitCommit string
terminal d2interface.Terminal terminal d2interface.Terminal
@ -62,9 +59,12 @@ type bindTerminalEntry struct {
action interface{} action interface{}
} }
const defaultFPS = 0.04 // 1/25 const (
const bytesToMegabyte = 1024 * 1024 defaultFPS = 0.04 // 1/25
const nSamplesTAlloc = 100 bytesToMegabyte = 1024 * 1024
nSamplesTAlloc = 100
debugPopN = 6
)
// Create creates a new instance of the application // Create creates a new instance of the application
func Create(gitBranch, gitCommit string, func Create(gitBranch, gitCommit string,
@ -84,7 +84,7 @@ func Create(gitBranch, gitCommit string,
} }
// Run executes the application and kicks off the entire game process // Run executes the application and kicks off the entire game process
func (p *App) Run() { func (p *App) Run() error {
profileOption := kingpin.Flag("profile", "Profiles the program, one of (cpu, mem, block, goroutine, trace, thread, mutex)").String() profileOption := kingpin.Flag("profile", "Profiles the program, one of (cpu, mem, block, goroutine, trace, thread, mutex)").String()
kingpin.Parse() kingpin.Parse()
@ -99,12 +99,10 @@ func (p *App) Run() {
// If we fail to initialize, we will show the error screen // If we fail to initialize, we will show the error screen
if err := p.initialize(); err != nil { if err := p.initialize(); err != nil {
if gameErr := p.renderer.Run(updateInitError, 800, 600, windowTitle); gameErr != nil { if gameErr := p.renderer.Run(updateInitError, 800, 600, windowTitle); gameErr != nil {
log.Fatal(gameErr) return gameErr
} }
log.Fatal(err) return err
return
} }
d2screen.SetNextScreen(d2gamescreen.CreateMainMenu(p.renderer, p.audio, p.terminal)) d2screen.SetNextScreen(d2gamescreen.CreateMainMenu(p.renderer, p.audio, p.terminal))
@ -116,8 +114,10 @@ func (p *App) Run() {
d2common.SetBuildInfo(p.gitBranch, p.gitCommit) d2common.SetBuildInfo(p.gitBranch, p.gitCommit)
if err := p.renderer.Run(p.update, 800, 600, windowTitle); err != nil { if err := p.renderer.Run(p.update, 800, 600, windowTitle); err != nil {
log.Panic(err) return err
} }
return nil
} }
func (p *App) initialize() error { func (p *App) initialize() error {
@ -125,12 +125,8 @@ func (p *App) initialize() error {
p.lastTime = d2common.Now() p.lastTime = d2common.Now()
p.lastScreenAdvance = p.lastTime p.lastScreenAdvance = p.lastTime
if err := d2config.Load(); err != nil { config := d2config.Config
return err d2resource.LanguageCode = config.Language
}
config := d2config.Get()
d2resource.LanguageCode = config.Language()
p.renderer.SetWindowIcon("d2logo.png") p.renderer.SetWindowIcon("d2logo.png")
p.terminal.BindLogger() p.terminal.BindLogger()
@ -164,7 +160,7 @@ func (p *App) initialize() error {
return err return err
} }
p.audio.SetVolumes(config.BgmVolume(), config.SfxVolume()) p.audio.SetVolumes(config.BgmVolume, config.SfxVolume)
if err := p.loadDataDict(); err != nil { if err := p.loadDataDict(); err != nil {
return err return err
@ -280,7 +276,7 @@ func (p *App) renderDebug(target d2interface.Surface) error {
target.DrawText("NumGC " + strconv.FormatInt(int64(m.NumGC), 10)) target.DrawText("NumGC " + strconv.FormatInt(int64(m.NumGC), 10))
target.PushTranslation(0, 16) target.PushTranslation(0, 16)
target.DrawText("Coords " + strconv.FormatInt(int64(cx), 10) + "," + strconv.FormatInt(int64(cy), 10)) target.DrawText("Coords " + strconv.FormatInt(int64(cx), 10) + "," + strconv.FormatInt(int64(cy), 10))
target.PopN(6) //nolint:gomnd This is the number of records we have popped target.PopN(debugPopN)
return nil return nil
} }
@ -584,7 +580,7 @@ func updateInitError(target d2interface.Surface) error {
target.PushTranslation(width/5, height/2) target.PushTranslation(width/5, height/2)
target.DrawText(`Could not find the MPQ files in the directory: target.DrawText(`Could not find the MPQ files in the directory:
%s\nPlease put the files and re-run the game.`, d2config.Get().MpqPath()) %s\nPlease put the files and re-run the game.`, d2config.Config.MpqPath)
return nil return nil
} }

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@ -1,21 +0,0 @@
package d2interface
// Configuration saves, loads, and returns the OpenDiablo2
// configuration. This is either loaded from disk, or generated
// when one is not found.
type Configuration interface {
Load() error
Save() error
// Get() Configuration
MpqLoadOrder() []string
Language() string
MpqPath() string
TicksPerSecond() int
FpsCap() int
SfxVolume() float64
BgmVolume() float64
FullScreen() bool
RunInBackground() bool
VsyncEnabled() bool
Backend() string
}

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@ -5,15 +5,15 @@ import (
"path" "path"
"sync" "sync"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common" "github.com/OpenDiablo2/OpenDiablo2/d2common"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2mpq" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2mpq"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
) )
type archiveManager struct { type archiveManager struct {
cache d2interface.Cache cache d2interface.Cache
config d2interface.Configuration config *d2config.Configuration
archives []d2interface.Archive archives []d2interface.Archive
mutex sync.Mutex mutex sync.Mutex
} }
@ -22,7 +22,7 @@ const (
archiveBudget = 1024 * 1024 * 512 archiveBudget = 1024 * 1024 * 512
) )
func createArchiveManager(config d2interface.Configuration) d2interface.ArchiveManager { func createArchiveManager(config *d2config.Configuration) d2interface.ArchiveManager {
return &archiveManager{cache: d2common.CreateCache(archiveBudget), config: config} return &archiveManager{cache: d2common.CreateCache(archiveBudget), config: config}
} }
@ -85,14 +85,14 @@ func (am *archiveManager) LoadArchive(archivePath string) (d2interface.Archive,
// CacheArchiveEntries updates the archive entries // CacheArchiveEntries updates the archive entries
func (am *archiveManager) CacheArchiveEntries() error { func (am *archiveManager) CacheArchiveEntries() error {
if len(am.archives) == len(am.config.MpqLoadOrder()) { if len(am.archives) == len(am.config.MpqLoadOrder) {
return nil return nil
} }
am.archives = nil am.archives = nil
for _, archiveName := range am.config.MpqLoadOrder() { for _, archiveName := range am.config.MpqLoadOrder {
archivePath := path.Join(am.config.MpqPath(), archiveName) archivePath := path.Join(am.config.MpqPath, archiveName)
archive, err := am.LoadArchive(archivePath) archive, err := am.LoadArchive(archivePath)
if err != nil { if err != nil {

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@ -1,11 +1,12 @@
package d2asset package d2asset
import ( import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"strings" "strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common" "github.com/OpenDiablo2/OpenDiablo2/d2common"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
) )
const ( const (
@ -15,10 +16,10 @@ const (
type fileManager struct { type fileManager struct {
cache d2interface.Cache cache d2interface.Cache
archiveManager d2interface.ArchiveManager archiveManager d2interface.ArchiveManager
config d2interface.Configuration config *d2config.Configuration
} }
func createFileManager(config d2interface.Configuration, func createFileManager(config *d2config.Configuration,
archiveManager d2interface.ArchiveManager) d2interface.ArchivedFileManager { archiveManager d2interface.ArchiveManager) d2interface.ArchivedFileManager {
return &fileManager{ return &fileManager{
d2common.CreateCache(fileBudget), d2common.CreateCache(fileBudget),
@ -90,7 +91,7 @@ func (fm *fileManager) removeLocaleTokens(filePath string) string {
tableToken := d2resource.LanguageTableToken tableToken := d2resource.LanguageTableToken
fontToken := d2resource.LanguageFontToken fontToken := d2resource.LanguageFontToken
filePath = strings.ReplaceAll(filePath, tableToken, fm.config.Language()) filePath = strings.ReplaceAll(filePath, tableToken, fm.config.Language)
// fixme: not all languages==latin // fixme: not all languages==latin
filePath = strings.ReplaceAll(filePath, fontToken, "latin") filePath = strings.ReplaceAll(filePath, fontToken, "latin")

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@ -1,22 +1,21 @@
package d2asset package d2asset
import ( import (
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
"log" "log"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
) )
var singleton *assetManager var singleton *assetManager //nolint:gochecknoglobals // Currently global by design
// Initialize creates and assigns all necessary dependencies for the assetManager top-level functions to work correctly // Initialize creates and assigns all necessary dependencies for the assetManager top-level functions to work correctly
func Initialize(renderer d2interface.Renderer, func Initialize(renderer d2interface.Renderer,
term d2interface.Terminal) error { term d2interface.Terminal) error {
var ( var (
config = d2config.Get() archiveManager = createArchiveManager(d2config.Config)
archiveManager = createArchiveManager(config) archivedFileManager = createFileManager(d2config.Config, archiveManager)
archivedFileManager = createFileManager(config, archiveManager)
paletteManager = createPaletteManager() paletteManager = createPaletteManager()
paletteTransformManager = createPaletteTransformManager() paletteTransformManager = createPaletteTransformManager()
animationManager = createAnimationManager(renderer) animationManager = createAnimationManager(renderer)

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@ -1,194 +0,0 @@
package d2config
import (
"encoding/json"
"io/ioutil"
"os"
"os/user"
"path"
"runtime"
)
const defaultSfxVolume = 1.0
const defaultBgmVolume = 0.3
func getDefaultConfig() *Configuration {
config := &Configuration{
language: "ENG",
fullScreen: false,
ticksPerSecond: -1,
runInBackground: true,
vsyncEnabled: true,
sfxVolume: defaultSfxVolume,
bgmVolume: defaultBgmVolume,
mpqPath: "C:/Program Files (x86)/Diablo II",
backend: "Ebiten",
mpqLoadOrder: []string{
"Patch_D2.mpq",
"d2exp.mpq",
"d2xmusic.mpq",
"d2xtalk.mpq",
"d2xvideo.mpq",
"d2data.mpq",
"d2char.mpq",
"d2music.mpq",
"d2sfx.mpq",
"d2video.mpq",
"d2speech.mpq",
},
}
switch runtime.GOOS {
case "windows":
if runtime.GOARCH == "386" {
config.mpqPath = "C:/Program Files/Diablo II"
}
case "darwin":
config.mpqPath = "/Applications/Diablo II/"
config.mpqLoadOrder = []string{
"Diablo II Patch",
"Diablo II Expansion Data",
"Diablo II Expansion Movies",
"Diablo II Expansion Music",
"Diablo II Expansion Speech",
"Diablo II Game Data",
"Diablo II Graphics",
"Diablo II Movies",
"Diablo II Music",
"Diablo II Sounds",
"Diablo II Speech",
}
case "linux":
if usr, err := user.Current(); err == nil {
config.mpqPath = path.Join(usr.HomeDir, ".wine/drive_c/Program Files (x86)/Diablo II")
}
}
return config
}
func getDefaultConfigPath() string {
if configDir, err := os.UserConfigDir(); err == nil {
return path.Join(configDir, "OpenDiablo2", "config.json")
}
return getLocalConfigPath()
}
func getLocalConfigPath() string {
return path.Join(path.Dir(os.Args[0]), "config.json")
}
func load(configPath string) error {
configFile, err := os.Open(configPath) //nolint:gosec will fix the security error later
if err != nil {
return err
}
data, err := ioutil.ReadAll(configFile)
if err != nil {
return err
}
if err := unmarshalIntoInterface(data); err != nil {
return err
}
err = configFile.Close()
if err != nil {
return err
}
return nil
}
func unmarshalIntoInterface(d []byte) error {
tmp := &hack{} // an empty concrete implementation
if err := json.Unmarshal(d, tmp); err != nil {
return err
}
tmp2cfg(tmp, singleton) // transfer tmp values to singleton
return nil
}
// TODO figure out a way to unmarshal into an interface
type hack struct{
MpqLoadOrder []string
Language string
MpqPath string
TicksPerSecond int
FpsCap int
SfxVolume float64
BgmVolume float64
FullScreen bool
RunInBackground bool
VsyncEnabled bool
Backend string
}
func cfg2tmp (a *Configuration, b *hack) {
b.MpqLoadOrder = a.mpqLoadOrder
b.Language = a.language
b.MpqPath = a.mpqPath
b.TicksPerSecond = a.ticksPerSecond
b.FpsCap = a.fpsCap
b.SfxVolume = a.sfxVolume
b.BgmVolume = a.bgmVolume
b.FullScreen = a.fullScreen
b.RunInBackground = a.runInBackground
b.VsyncEnabled = a.vsyncEnabled
b.Backend = a.backend
}
func tmp2cfg (b *hack, a *Configuration) {
a.mpqLoadOrder = b.MpqLoadOrder
a.language = b.Language
a.mpqPath = b.MpqPath
a.ticksPerSecond = b.TicksPerSecond
a.fpsCap = b.FpsCap
a.sfxVolume = b.SfxVolume
a.bgmVolume = b.BgmVolume
a.fullScreen = b.FullScreen
a.runInBackground = b.RunInBackground
a.vsyncEnabled = b.VsyncEnabled
a.backend = b.Backend
}
func save(configPath string) error {
configDir := path.Dir(configPath)
if err := os.MkdirAll(configDir, 0750); err != nil {
return err
}
configFile, err := os.Create(configPath)
if err != nil {
return err
}
tmp := &hack{}
cfg2tmp(singleton, tmp)
data, err := json.MarshalIndent(tmp, "", " ")
if err != nil {
return err
}
if _, writeErr := configFile.Write(data); writeErr != nil {
return writeErr
}
err = configFile.Close()
if err != nil {
return err
}
return nil
}

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@ -1,106 +1,108 @@
package d2config package d2config
import ( import (
"encoding/json"
"log" "log"
"os"
"path"
) )
// Config holds the configuration from config.json
var Config *Configuration //nolint:gochecknoglobals // Currently global by design
// Configuration defines the configuration for the engine, loaded from config.json // Configuration defines the configuration for the engine, loaded from config.json
type Configuration struct { type Configuration struct {
mpqLoadOrder []string MpqLoadOrder []string
language string Language string
mpqPath string MpqPath string
ticksPerSecond int TicksPerSecond int
fpsCap int FpsCap int
sfxVolume float64 SfxVolume float64
bgmVolume float64 BgmVolume float64
fullScreen bool FullScreen bool
runInBackground bool RunInBackground bool
vsyncEnabled bool VsyncEnabled bool
backend string Backend string
} }
func (c *Configuration) MpqLoadOrder() []string { // Load loads a configuration object from disk
return c.mpqLoadOrder func Load() error {
} Config = new(Configuration)
return Config.Load()
func (c *Configuration) Language() string {
return c.language
}
func (c *Configuration) MpqPath() string {
return c.mpqPath
}
func (c *Configuration) TicksPerSecond() int {
return c.ticksPerSecond
}
func (c *Configuration) FpsCap() int {
return c.fpsCap
}
func (c *Configuration) SfxVolume() float64 {
return c.sfxVolume
}
func (c *Configuration) BgmVolume() float64 {
return c.bgmVolume
}
func (c *Configuration) FullScreen() bool {
return c.fullScreen
}
func (c *Configuration) RunInBackground() bool {
return c.runInBackground
}
func (c *Configuration) VsyncEnabled() bool {
return c.vsyncEnabled
}
func (c *Configuration) Backend() string {
return c.backend
} }
// Load loads a configuration object from disk // Load loads a configuration object from disk
func (c *Configuration) Load() error { func (c *Configuration) Load() error {
configPaths := []string{ configPaths := []string{
getDefaultConfigPath(), defaultConfigPath(),
getLocalConfigPath(), localConfigPath(),
} }
var loaded bool
for _, configPath := range configPaths { for _, configPath := range configPaths {
log.Printf("loading configuration file from %s...", configPath) log.Printf("loading configuration file from %s...", configPath)
if err := load(configPath); err == nil { if _, err := os.Stat(configPath); os.IsNotExist(err) {
loaded = true continue
break
}
} }
if !loaded { configFile, err := os.Open(path.Clean(configPath))
log.Println("failed to load configuration file, saving default configuration...") if err != nil {
if err := Save(); err != nil {
return err return err
} }
if err := json.NewDecoder(configFile).Decode(&Config); err != nil {
return err
}
if err := configFile.Close(); err != nil {
return err
} }
return nil return nil
} }
log.Println("failed to load configuration file, saving default configuration...")
Config = defaultConfig()
return Config.Save()
}
// Save saves the configuration object to disk // Save saves the configuration object to disk
func (c *Configuration) Save() error { func (c *Configuration) Save() error {
configPath := getDefaultConfigPath() configPath := defaultConfigPath()
log.Printf("saving configuration file to %s...", configPath) log.Printf("saving configuration file to %s...", configPath)
var err error configDir := path.Dir(configPath)
if err = save(configPath); err != nil { if err := os.MkdirAll(configDir, 0750); err != nil {
log.Printf("failed to write configuration file (%s)", err)
}
return err return err
} }
configFile, err := os.Create(configPath)
if err != nil {
return err
}
buf, err := json.MarshalIndent(Config, "", " ")
if err != nil {
return err
}
if _, err := configFile.Write(buf); err != nil {
return err
}
return configFile.Close()
}
func defaultConfigPath() string {
if configDir, err := os.UserConfigDir(); err == nil {
return path.Join(configDir, "OpenDiablo2", "config.json")
}
return localConfigPath()
}
func localConfigPath() string {
return path.Join(path.Dir(os.Args[0]), "config.json")
}

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@ -0,0 +1,67 @@
package d2config
import (
"os/user"
"path"
"runtime"
)
func defaultConfig() *Configuration {
const (
defaultSfxVolume = 1.0
defaultBgmVolume = 0.3
)
config := &Configuration{
Language: "ENG",
FullScreen: false,
TicksPerSecond: -1,
RunInBackground: true,
VsyncEnabled: true,
SfxVolume: defaultSfxVolume,
BgmVolume: defaultBgmVolume,
MpqPath: "C:/Program Files (x86)/Diablo II",
Backend: "Ebiten",
MpqLoadOrder: []string{
"Patch_D2.mpq",
"d2exp.mpq",
"d2xmusic.mpq",
"d2xtalk.mpq",
"d2xvideo.mpq",
"d2data.mpq",
"d2char.mpq",
"d2music.mpq",
"d2sfx.mpq",
"d2video.mpq",
"d2speech.mpq",
},
}
switch runtime.GOOS {
case "windows":
if runtime.GOARCH == "386" {
config.MpqPath = "C:/Program Files/Diablo II"
}
case "darwin":
config.MpqPath = "/Applications/Diablo II/"
config.MpqLoadOrder = []string{
"Diablo II Patch",
"Diablo II Expansion Data",
"Diablo II Expansion Movies",
"Diablo II Expansion Music",
"Diablo II Expansion Speech",
"Diablo II Game Data",
"Diablo II Graphics",
"Diablo II Movies",
"Diablo II Music",
"Diablo II Sounds",
"Diablo II Speech",
}
case "linux":
if usr, err := user.Current(); err == nil {
config.MpqPath = path.Join(usr.HomeDir, ".wine/drive_c/Program Files (x86)/Diablo II")
}
}
return config
}

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@ -1,22 +0,0 @@
package d2config
import "github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
// TODO remove this shit
var singleton = getDefaultConfig()
// Load loads a configuration object from disk
func Load() error {
return singleton.Load()
}
// Save saves the configuration object to disk
func Save() error {
return singleton.Save()
}
// Get returns a configuration object
func Get() d2interface.Configuration {
return singleton
}

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@ -1,15 +1,13 @@
package ebiten package ebiten
import ( import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"image" "image"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface" "github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
"github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
) )
type Renderer struct { type Renderer struct {
@ -31,13 +29,12 @@ func (r *Renderer) Layout(outsideWidth, outsideHeight int) (screenWidth, screenH
func CreateRenderer() (*Renderer, error) { func CreateRenderer() (*Renderer, error) {
result := &Renderer{} result := &Renderer{}
config := d2config.Get() config := d2config.Config
ebiten.SetCursorMode(ebiten.CursorModeHidden) ebiten.SetCursorMode(ebiten.CursorModeHidden)
ebiten.SetFullscreen(config.FullScreen()) ebiten.SetFullscreen(config.FullScreen)
ebiten.SetRunnableOnUnfocused(config.RunInBackground()) ebiten.SetRunnableOnUnfocused(config.RunInBackground)
ebiten.SetVsyncEnabled(config.VsyncEnabled()) ebiten.SetVsyncEnabled(config.VsyncEnabled)
ebiten.SetMaxTPS(config.TicksPerSecond()) ebiten.SetMaxTPS(config.TicksPerSecond)
return result, nil return result, nil
} }

14
main.go
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@ -3,13 +3,11 @@ package main
import ( import (
"log" "log"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2render/ebiten"
"github.com/OpenDiablo2/OpenDiablo2/d2app" "github.com/OpenDiablo2/OpenDiablo2/d2app"
ebiten2 "github.com/OpenDiablo2/OpenDiablo2/d2core/d2audio/ebiten" ebiten2 "github.com/OpenDiablo2/OpenDiablo2/d2core/d2audio/ebiten"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2config"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2input" "github.com/OpenDiablo2/OpenDiablo2/d2core/d2input"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2render/ebiten"
"github.com/OpenDiablo2/OpenDiablo2/d2core/d2term" "github.com/OpenDiablo2/OpenDiablo2/d2core/d2term"
) )
@ -25,6 +23,10 @@ func main() {
log.SetFlags(log.Lshortfile) log.SetFlags(log.Lshortfile)
log.Println("OpenDiablo2 - Open source Diablo 2 engine") log.Println("OpenDiablo2 - Open source Diablo 2 engine")
if err := d2config.Load(); err != nil {
panic(err)
}
// Initialize our providers // Initialize our providers
renderer, err := ebiten.CreateRenderer() renderer, err := ebiten.CreateRenderer()
if err != nil { if err != nil {
@ -44,5 +46,7 @@ func main() {
} }
app := d2app.Create(GitBranch, GitCommit, term, audio, renderer) app := d2app.Create(GitBranch, GitCommit, term, audio, renderer)
app.Run() if err := app.Run(); err != nil {
log.Fatal(err)
}
} }