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https://github.com/OpenDiablo2/OpenDiablo2
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dt1: lintfix
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db89a09f9d
commit
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@ -179,9 +179,6 @@ func LoadDT1(fileData []byte) (*DT1, error) {
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tile.Blocks = make([]Block, numBlocks)
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br.SkipBytes(numUnknownTileBytes4)
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if err != nil {
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return nil, err
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}
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result.Tiles[tileIdx] = tile
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}
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@ -202,9 +199,6 @@ func LoadDT1(fileData []byte) (*DT1, error) {
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}
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br.SkipBytes(numUnknownBlockBytes)
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if err != nil {
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return nil, err
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}
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result.Tiles[tileIdx].Blocks[blockIdx].GridX, err = br.ReadByte()
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if err != nil {
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@ -227,9 +221,6 @@ func LoadDT1(fileData []byte) (*DT1, error) {
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}
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br.SkipBytes(numUnknownBlockBytes)
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if err != nil {
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return nil, err
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}
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result.Tiles[tileIdx].Blocks[blockIdx].FileOffset, err = br.ReadInt32()
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if err != nil {
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