mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-16 17:35:57 -05:00
party panel: party panel is created only, when game isn't singlePlayer game
This commit is contained in:
parent
e982430c55
commit
c9859f25d3
@ -174,8 +174,6 @@ func NewGameControls(
|
||||
|
||||
heroStatsPanel := NewHeroStatsPanel(asset, ui, hero.Name(), hero.Class, l, hero.Stats)
|
||||
|
||||
PartyPanel := NewPartyPanel(asset, ui, hero.Name(), l, hero, hero.Stats, players)
|
||||
|
||||
questLog := NewQuestLog(asset, ui, l, audioProvider, hero.Act)
|
||||
|
||||
inventory, err := NewInventory(asset, ui, l, hero.Gold, inventoryRecord)
|
||||
@ -208,7 +206,6 @@ func NewGameControls(
|
||||
inventory: inventory,
|
||||
skilltree: skilltree,
|
||||
heroStatsPanel: heroStatsPanel,
|
||||
PartyPanel: PartyPanel,
|
||||
questLog: questLog,
|
||||
HelpOverlay: helpOverlay,
|
||||
keyMap: keyMap,
|
||||
@ -236,6 +233,11 @@ func NewGameControls(
|
||||
isSinglePlayer: isSinglePlayer,
|
||||
}
|
||||
|
||||
if !isSinglePlayer {
|
||||
PartyPanel := NewPartyPanel(asset, ui, hero.Name(), l, hero, hero.Stats, players)
|
||||
gc.PartyPanel = PartyPanel
|
||||
}
|
||||
|
||||
hud := NewHUD(asset, ui, hero, miniPanel, actionableRegions, mapEngine, l, gc, mapRenderer)
|
||||
gc.hud = hud
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user