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Updated screenshot. Reverted starting town.
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@ -48,7 +48,7 @@ namespace OpenDiablo2.Core.GameState_
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Seed = random.Next();
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sceneManager.ChangeScene("Game");
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ChangeMap(eLevelId.Act2_Town);
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ChangeMap(eLevelId.Act1_Town1);
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}
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public void ChangeMap(eLevelId levelId)
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Screenshot2.png
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