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d2player/game_controls: Fix skilltree event opening inventory
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@ -395,7 +395,7 @@ func (g *GameControls) OnKeyDown(event d2interface.KeyEvent) bool {
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case d2enum.ToggleInventoryPanel:
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g.toggleInventoryPanel()
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case d2enum.ToggleSkillTreePanel:
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g.toggleInventoryPanel()
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g.toggleSkilltreePanel()
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case d2enum.ToggleCharacterPanel:
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g.toggleHeroStatsPanel()
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case d2enum.ToggleQuestLog:
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