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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-03 07:07:25 -05:00

d2core: fix part of fieldalignments

This commit is contained in:
gucio321 2021-06-13 17:25:03 +02:00
parent a663c1efc6
commit 798131326f
2 changed files with 28 additions and 28 deletions

View File

@ -78,31 +78,31 @@ type MissileElementalDamage struct {
// MissileRecord is a representation of a row from missiles.txt
type MissileRecord struct {
HitSubMissile [4]string
ClientHitSubMissile [4]string
SubMissile [3]string
HitSubMissile [4]string
ClientSubMissile [3]string
SubMissile [3]string
ProgSound string
ExplosionMissile string
HitSound string
Name string
ProgOverlay string
ProgSound string
TravelSound string
SkillName string
ServerCollisionCalc MissileCalc
ServerMovementCalc MissileCalc
ClientCollisionCalc MissileCalc
ClientMovementCalc MissileCalc
ServerDamageCalc MissileCalc
ServerCollisionCalc MissileCalc
ElementalDamage MissileElementalDamage
ClientCollisionCalc MissileCalc
Animation MissileAnimation
Damage MissileDamage
ElementalDamage MissileElementalDamage
Collision MissileCollision
Light MissileLight
Id int
ServerMovementFunc int
ClientMovementFunc int
ClientCollisionFunc int
ServerMovementFunc int
Id int
ServerCollisionFunc int
ServerDamageFunc int
Velocity int
@ -112,7 +112,7 @@ type MissileRecord struct {
Range int
LevelRangeBonus int
XOffset int
YOffset int
DamageReductionRate int
ZOffset int
Size int
DestroyedByTPFrame int
@ -127,7 +127,7 @@ type MissileRecord struct {
HitClass int
NumDirections int
LocalBlood int
DamageReductionRate int
YOffset int
DestroyedByTP bool
CanDestroy bool
UseAttackRating bool

View File

@ -37,9 +37,9 @@ func NewRecordManager(l d2util.LogLevel) (*RecordManager, error) {
type RecordManager struct {
Item struct {
Cube struct {
Recipes CubeRecipes
Modifiers CubeModifiers
Types CubeTypes
Recipes CubeRecipes
}
Magic struct {
Prefix MagicPrefix
@ -77,28 +77,28 @@ type RecordManager struct {
AutoMagic
}
Monster struct {
AI MonsterAI
Equipment MonsterEquipment
Levels MonsterLevels
Modes MonModes
Name struct {
Prefix UniqueMonsterAffixes
Suffix UniqueMonsterAffixes
}
Placements MonsterPlacements
Presets MonPresets
Props MonsterProperties
Sequences MonsterSequences
Sounds MonsterSounds
Stats MonStats
Stats2 MonStats2
Types MonsterTypes
Unique struct {
Unique struct {
Appellations UniqueAppellations
Mods MonsterUniqueModifiers
Constants MonsterUniqueModifierConstants
Super SuperUniques
}
Name struct {
Prefix UniqueMonsterAffixes
Suffix UniqueMonsterAffixes
}
Props MonsterProperties
Modes MonModes
Levels MonsterLevels
Types MonsterTypes
Presets MonPresets
Equipment MonsterEquipment
Sequences MonsterSequences
Sounds MonsterSounds
Stats MonStats
Stats2 MonStats2
AI MonsterAI
Placements MonsterPlacements
}
Level struct {
AutoMaps