mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-07-26 11:24:38 -04:00
d2core: fix part of fieldalignments
This commit is contained in:
parent
a663c1efc6
commit
798131326f
@ -78,31 +78,31 @@ type MissileElementalDamage struct {
|
|||||||
|
|
||||||
// MissileRecord is a representation of a row from missiles.txt
|
// MissileRecord is a representation of a row from missiles.txt
|
||||||
type MissileRecord struct {
|
type MissileRecord struct {
|
||||||
HitSubMissile [4]string
|
|
||||||
ClientHitSubMissile [4]string
|
ClientHitSubMissile [4]string
|
||||||
SubMissile [3]string
|
HitSubMissile [4]string
|
||||||
ClientSubMissile [3]string
|
ClientSubMissile [3]string
|
||||||
|
SubMissile [3]string
|
||||||
|
ProgSound string
|
||||||
ExplosionMissile string
|
ExplosionMissile string
|
||||||
HitSound string
|
HitSound string
|
||||||
Name string
|
Name string
|
||||||
ProgOverlay string
|
ProgOverlay string
|
||||||
ProgSound string
|
|
||||||
TravelSound string
|
TravelSound string
|
||||||
SkillName string
|
SkillName string
|
||||||
|
ServerCollisionCalc MissileCalc
|
||||||
ServerMovementCalc MissileCalc
|
ServerMovementCalc MissileCalc
|
||||||
ClientCollisionCalc MissileCalc
|
|
||||||
ClientMovementCalc MissileCalc
|
ClientMovementCalc MissileCalc
|
||||||
ServerDamageCalc MissileCalc
|
ServerDamageCalc MissileCalc
|
||||||
ServerCollisionCalc MissileCalc
|
ClientCollisionCalc MissileCalc
|
||||||
ElementalDamage MissileElementalDamage
|
|
||||||
Animation MissileAnimation
|
Animation MissileAnimation
|
||||||
Damage MissileDamage
|
Damage MissileDamage
|
||||||
|
ElementalDamage MissileElementalDamage
|
||||||
Collision MissileCollision
|
Collision MissileCollision
|
||||||
Light MissileLight
|
Light MissileLight
|
||||||
Id int
|
ServerMovementFunc int
|
||||||
ClientMovementFunc int
|
ClientMovementFunc int
|
||||||
ClientCollisionFunc int
|
ClientCollisionFunc int
|
||||||
ServerMovementFunc int
|
Id int
|
||||||
ServerCollisionFunc int
|
ServerCollisionFunc int
|
||||||
ServerDamageFunc int
|
ServerDamageFunc int
|
||||||
Velocity int
|
Velocity int
|
||||||
@ -112,7 +112,7 @@ type MissileRecord struct {
|
|||||||
Range int
|
Range int
|
||||||
LevelRangeBonus int
|
LevelRangeBonus int
|
||||||
XOffset int
|
XOffset int
|
||||||
YOffset int
|
DamageReductionRate int
|
||||||
ZOffset int
|
ZOffset int
|
||||||
Size int
|
Size int
|
||||||
DestroyedByTPFrame int
|
DestroyedByTPFrame int
|
||||||
@ -127,7 +127,7 @@ type MissileRecord struct {
|
|||||||
HitClass int
|
HitClass int
|
||||||
NumDirections int
|
NumDirections int
|
||||||
LocalBlood int
|
LocalBlood int
|
||||||
DamageReductionRate int
|
YOffset int
|
||||||
DestroyedByTP bool
|
DestroyedByTP bool
|
||||||
CanDestroy bool
|
CanDestroy bool
|
||||||
UseAttackRating bool
|
UseAttackRating bool
|
||||||
|
@ -37,9 +37,9 @@ func NewRecordManager(l d2util.LogLevel) (*RecordManager, error) {
|
|||||||
type RecordManager struct {
|
type RecordManager struct {
|
||||||
Item struct {
|
Item struct {
|
||||||
Cube struct {
|
Cube struct {
|
||||||
Recipes CubeRecipes
|
|
||||||
Modifiers CubeModifiers
|
Modifiers CubeModifiers
|
||||||
Types CubeTypes
|
Types CubeTypes
|
||||||
|
Recipes CubeRecipes
|
||||||
}
|
}
|
||||||
Magic struct {
|
Magic struct {
|
||||||
Prefix MagicPrefix
|
Prefix MagicPrefix
|
||||||
@ -77,28 +77,28 @@ type RecordManager struct {
|
|||||||
AutoMagic
|
AutoMagic
|
||||||
}
|
}
|
||||||
Monster struct {
|
Monster struct {
|
||||||
AI MonsterAI
|
Unique struct {
|
||||||
Equipment MonsterEquipment
|
|
||||||
Levels MonsterLevels
|
|
||||||
Modes MonModes
|
|
||||||
Name struct {
|
|
||||||
Prefix UniqueMonsterAffixes
|
|
||||||
Suffix UniqueMonsterAffixes
|
|
||||||
}
|
|
||||||
Placements MonsterPlacements
|
|
||||||
Presets MonPresets
|
|
||||||
Props MonsterProperties
|
|
||||||
Sequences MonsterSequences
|
|
||||||
Sounds MonsterSounds
|
|
||||||
Stats MonStats
|
|
||||||
Stats2 MonStats2
|
|
||||||
Types MonsterTypes
|
|
||||||
Unique struct {
|
|
||||||
Appellations UniqueAppellations
|
Appellations UniqueAppellations
|
||||||
Mods MonsterUniqueModifiers
|
Mods MonsterUniqueModifiers
|
||||||
Constants MonsterUniqueModifierConstants
|
Constants MonsterUniqueModifierConstants
|
||||||
Super SuperUniques
|
Super SuperUniques
|
||||||
}
|
}
|
||||||
|
Name struct {
|
||||||
|
Prefix UniqueMonsterAffixes
|
||||||
|
Suffix UniqueMonsterAffixes
|
||||||
|
}
|
||||||
|
Props MonsterProperties
|
||||||
|
Modes MonModes
|
||||||
|
Levels MonsterLevels
|
||||||
|
Types MonsterTypes
|
||||||
|
Presets MonPresets
|
||||||
|
Equipment MonsterEquipment
|
||||||
|
Sequences MonsterSequences
|
||||||
|
Sounds MonsterSounds
|
||||||
|
Stats MonStats
|
||||||
|
Stats2 MonStats2
|
||||||
|
AI MonsterAI
|
||||||
|
Placements MonsterPlacements
|
||||||
}
|
}
|
||||||
Level struct {
|
Level struct {
|
||||||
AutoMaps
|
AutoMaps
|
||||||
|
Loading…
x
Reference in New Issue
Block a user