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https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-01-11 11:57:44 -05:00
removed links to closed issues from code (#1005)
Co-authored-by: M. Sz <mszeptuch@protonmail.com> Co-authored-by: gravestench <dknuth0101@gmail.com>
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@ -2,7 +2,9 @@ package d2enum
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// there are labels for "numeric labels (see AssetManager.TranslateLabel)
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const (
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CancelLabel = iota
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RepairAll = iota
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_
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CancelLabel
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CopyrightLabel
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AllRightsReservedLabel
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SinglePlayerLabel
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@ -62,6 +64,8 @@ const (
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// BaseLabelNumbers returns base label value (#n in english string table table)
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func BaseLabelNumbers(idx int) int {
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baseLabelNumbers := []int{
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128, // repairAll
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127,
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// main menu labels
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1612, // CANCEL
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1613, // (c) 2000 Blizzard Entertainment
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@ -136,7 +136,6 @@ func (f *InventoryItemFactory) GetMiscItemByCode(code string) (*InventoryItemMis
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// GetWeaponItemByCode returns the weapon item for the given code
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func (f *InventoryItemFactory) GetWeaponItemByCode(code string) (*InventoryItemWeapon, error) {
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// https://github.com/OpenDiablo2/OpenDiablo2/issues/796
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result := f.asset.Records.Item.Weapons[code]
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if result == nil {
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return nil, fmt.Errorf("could not find weapon entry for code '%s'", code)
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@ -237,7 +237,6 @@ func (f *MapEntityFactory) NewCastOverlay(x, y int, overlayRecord *d2records.Ove
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return nil, err
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}
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// https://github.com/OpenDiablo2/OpenDiablo2/issues/767
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animation.Rewind()
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animation.ResetPlayedCount()
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@ -863,8 +863,6 @@ type buttonStateDescriptor struct {
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func (v *Button) createTooltip() {
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var t *Tooltip
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// this is also related with https://github.com/OpenDiablo2/OpenDiablo2/issues/944
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// all strings starting with "#" could be wrong translated to another locales
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switch v.buttonLayout.Tooltip {
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case buttonTooltipNone:
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return
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@ -885,7 +883,7 @@ func (v *Button) createTooltip() {
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t.SetText(v.manager.asset.TranslateString("NPCRepairItems"))
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case buttonTooltipRepairAll:
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t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
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t.SetText(v.manager.asset.TranslateString("#128"))
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t.SetText(v.manager.asset.TranslateLabel(d2enum.RepairAll))
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case buttonTooltipLeftArrow:
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t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
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t.SetText(v.manager.asset.TranslateString("KeyLeft"))
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@ -258,7 +258,6 @@ func (h *HUD) loadCustomWidgets() {
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}
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func (h *HUD) loadSkillResources() {
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// https://github.com/OpenDiablo2/OpenDiablo2/issues/799
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genericSkillsSprite, err := h.uiManager.NewSprite(d2resource.GenericSkills, d2resource.PaletteSky)
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if err != nil {
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h.Error(err.Error())
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@ -376,7 +375,6 @@ func (h *HUD) onToggleRunButton(noButton bool) {
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h.hero.ToggleRunWalk()
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h.updateRunTooltipText()
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// https://github.com/OpenDiablo2/OpenDiablo2/issues/800
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h.hero.SetIsRunning(h.hero.IsRunToggled())
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}
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