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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-12-27 20:46:32 -05:00

font table format: methods to set size and frame index

This commit is contained in:
M. Sz 2021-02-17 10:28:36 +01:00
parent 7a54465eb3
commit 66ac5ff657

View File

@ -32,8 +32,8 @@ type FontGlyph struct {
height int
}
func (fg *FontGlyph) setHeight(h int) {
fg.height = h
func (fg *FontGlyph) SetSize(w, h int) {
fg.width, fg.height = w, h
}
// Size returns glyph's size
@ -41,6 +41,10 @@ func (fg *FontGlyph) Size() (w, h int) {
return fg.width, fg.height
}
func (fg *FontGlyph) SetFrameIndex(idx int) {
fg.frame = idx
}
// FrameIndex returns glyph's frame
func (fg *FontGlyph) FrameIndex() int {
return fg.frame
@ -94,7 +98,7 @@ func (f *Font) SetBackground(sheet d2interface.Animation) {
_, h := f.sheet.GetFrameBounds()
for i := range f.Glyphs {
f.Glyphs[i].setHeight(h)
f.Glyphs[i].SetSize(f.Glyphs[i].width, h)
}
}