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d2ds1: LayerGroup.String method
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@ -18,6 +18,22 @@ const (
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SubstitutionLayerGroup
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)
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func (l LayerGroupType) String() string {
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switch l {
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case FloorLayerGroup:
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return "floor"
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case WallLayerGroup:
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return "wall"
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case ShadowLayerGroup:
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return "shadow"
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case SubstitutionLayerGroup:
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return "substitution"
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}
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// should not be reached
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return "unknown"
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}
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type layerGroup []*Layer
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type ds1Layers struct {
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