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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-04 15:46:51 -05:00

Added character selection screen. Fixed bugs.

This commit is contained in:
Tim Sarbin 2019-10-26 23:59:27 -04:00
parent 227e7e8b29
commit 47fbd4bec3
6 changed files with 168 additions and 25 deletions

View File

@ -3,7 +3,7 @@ go:
- 1.13.3
before_install:
- sudo apt-get -y install libx11-dev mesa-common-dev libglfw3-dev libgles2-mesa-dev libasound2-dev
script: go get && golangci-lint run . && go build ./cmd/Client
script: go get && go build .
git:
depth: 1
notifications:

92
Scenes/CharacterSelect.go Normal file
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@ -0,0 +1,92 @@
package Scenes
import (
"github.com/essial/OpenDiablo2/Common"
"github.com/essial/OpenDiablo2/Palettes"
"github.com/essial/OpenDiablo2/ResourcePaths"
"github.com/essial/OpenDiablo2/Sound"
"github.com/essial/OpenDiablo2/UI"
"github.com/hajimehoshi/ebiten"
)
type CharacterSelect struct {
uiManager *UI.Manager
soundManager *Sound.Manager
fileProvider Common.FileProvider
sceneProvider SceneProvider
background *Common.Sprite
newCharButton *UI.Button
convertCharButton *UI.Button
deleteCharButton *UI.Button
exitButton *UI.Button
okButton *UI.Button
}
func CreateCharacterSelect(
fileProvider Common.FileProvider,
sceneProvider SceneProvider,
uiManager *UI.Manager, soundManager *Sound.Manager,
) *CharacterSelect {
result := &CharacterSelect{
uiManager: uiManager,
sceneProvider: sceneProvider,
fileProvider: fileProvider,
soundManager: soundManager,
}
return result
}
func (v *CharacterSelect) Load() []func() {
v.soundManager.PlayBGM(ResourcePaths.BGMTitle)
return []func(){
func() {
v.background = v.fileProvider.LoadSprite(ResourcePaths.CharacterSelectionBackground, Palettes.Sky)
v.background.MoveTo(0, 0)
},
func() {
v.newCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, "CREATE NEW\nCHARACTER")
v.newCharButton.MoveTo(33, 468)
v.uiManager.AddWidget(v.newCharButton)
},
func() {
v.convertCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, "CONVERT TO\nEXPANSION")
v.convertCharButton.MoveTo(233, 468)
v.convertCharButton.SetEnabled(false)
v.uiManager.AddWidget(v.convertCharButton)
},
func() {
v.deleteCharButton = UI.CreateButton(UI.ButtonTypeTall, v.fileProvider, "DELETE\nCHARACTER")
v.deleteCharButton.MoveTo(433, 468)
v.deleteCharButton.SetEnabled(false)
v.uiManager.AddWidget(v.deleteCharButton)
},
func() {
v.exitButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, "EXIT")
v.exitButton.MoveTo(33, 537)
v.exitButton.OnActivated(func() { v.onExitButtonClicked() })
v.uiManager.AddWidget(v.exitButton)
},
func() {
v.okButton = UI.CreateButton(UI.ButtonTypeMedium, v.fileProvider, "OK")
v.okButton.MoveTo(625, 537)
v.okButton.SetEnabled(false)
v.uiManager.AddWidget(v.okButton)
},
}
}
func (v *CharacterSelect) onExitButtonClicked() {
v.sceneProvider.SetNextScene(CreateMainMenu(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
}
func (v *CharacterSelect) Unload() {
}
func (v *CharacterSelect) Render(screen *ebiten.Image) {
v.background.DrawSegments(screen, 4, 3, 0)
}
func (v *CharacterSelect) Update(tickTime float64) {
}

View File

@ -50,6 +50,7 @@ func CreateMainMenu(fileProvider Common.FileProvider, sceneProvider SceneProvide
soundManager: soundManager,
sceneProvider: sceneProvider,
ShowTrademarkScreen: true,
leftButtonHeld: true,
}
return result
}
@ -131,6 +132,7 @@ func (v *MainMenu) Load() []func() {
v.singlePlayerButton = UI.CreateButton(UI.ButtonTypeWide, v.fileProvider, "SINGLE PLAYER")
v.singlePlayerButton.MoveTo(264, 290)
v.singlePlayerButton.SetVisible(!v.ShowTrademarkScreen)
v.singlePlayerButton.OnActivated(func() { v.onSinglePlayerClicked() })
v.uiManager.AddWidget(v.singlePlayerButton)
},
func() {
@ -162,6 +164,10 @@ func openbrowser(url string) {
}
func (v *MainMenu) onSinglePlayerClicked() {
v.sceneProvider.SetNextScene(CreateCharacterSelect(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
}
func (v *MainMenu) onGithubButtonClicked() {
openbrowser("https://www.github.com/essial/OpenDiablo2")
}
@ -203,6 +209,9 @@ func (v *MainMenu) Render(screen *ebiten.Image) {
func (v *MainMenu) Update(tickTime float64) {
if v.ShowTrademarkScreen {
if v.uiManager.CursorButtonPressed(UI.CursorButtonLeft) {
if v.leftButtonHeld {
return
}
v.leftButtonHeld = true
v.ShowTrademarkScreen = false
v.exitDiabloButton.SetVisible(true)
@ -210,6 +219,8 @@ func (v *MainMenu) Update(tickTime float64) {
v.cinematicsButton.SetVisible(true)
v.singlePlayerButton.SetVisible(true)
v.githubButton.SetVisible(true)
} else {
v.leftButtonHeld = false
}
return
}

View File

@ -49,7 +49,7 @@ func (v *Manager) PlayBGM(song string) {
if err != nil {
log.Fatal(err)
}
s := audio.NewInfiniteLoop(d, int64(len(audioData)))
s := audio.NewInfiniteLoop(d, d.Length())
v.bgmAudio, err = audio.NewPlayer(v.audioContext, s)
if err != nil {
log.Fatal(err)

View File

@ -56,12 +56,11 @@ type ButtonLayout struct {
var ButtonLayouts = map[ButtonType]ButtonLayout{
ButtonTypeWide: {2, 1, ResourcePaths.WideButtonBlank, Palettes.Units, false, 0, -1, ResourcePaths.FontExocet10, nil, true},
ButtonTypeShort: {1, 1, ResourcePaths.ShortButtonBlank, Palettes.Units, false, 0, -1, ResourcePaths.FontRediculous, nil, true},
ButtonTypeMedium: {1, 1, ResourcePaths.MediumButtonBlank, Palettes.Units, false, 0, -1, ResourcePaths.FontExocet10, nil, true},
ButtonTypeMedium: {1, 1, ResourcePaths.MediumButtonBlank, Palettes.Units, false, 0, 0, ResourcePaths.FontExocet10, nil, true},
ButtonTypeTall: {1, 1, ResourcePaths.TallButtonBlank, Palettes.Units, false, 0, 0, ResourcePaths.FontExocet10, nil, true},
/*
{eButtonType.Wide, new ButtonLayout { XSegments = 2, ResourceName = ResourcePaths.WideButtonBlank, PaletteName = Palettes.Units } },
{eButtonType.Narrow, new ButtonLayout { ResourceName = ResourcePaths.NarrowButtonBlank, PaletteName = Palettes.Units } },
{eButtonType.Tall, new ButtonLayout { ResourceName = ResourcePaths.TallButtonBlank, PaletteName = Palettes.Units } },
{eButtonType.Cancel, new ButtonLayout { ResourceName = ResourcePaths.CancelButton, PaletteName = Palettes.Units } },
// Minipanel
{eButtonType.MinipanelCharacter, new ButtonLayout { ResourceName = ResourcePaths.MinipanelButton, PaletteName = Palettes.Units, BaseFrame = 0 } },
@ -95,6 +94,7 @@ type Button struct {
toggledImage *ebiten.Image
pressedToggledImage *ebiten.Image
disabledImage *ebiten.Image
buttonLayout ButtonLayout
onClick func()
}
@ -109,6 +109,7 @@ func CreateButton(buttonType ButtonType, fileProvider Common.FileProvider, text
pressed: false,
}
buttonLayout := ButtonLayouts[buttonType]
result.buttonLayout = buttonLayout
font := GetFont(buttonLayout.FontPath, Palettes.Units, fileProvider)
buttonSprite := fileProvider.LoadSprite(buttonLayout.ResourceName, buttonLayout.PaletteName)
totalButtonTypes := buttonSprite.GetTotalFrames() / (buttonLayout.XSegments * buttonLayout.YSegments)
@ -122,30 +123,36 @@ func CreateButton(buttonType ButtonType, fileProvider Common.FileProvider, text
}
result.normalImage, _ = ebiten.NewImage(int(result.width), int(result.height), ebiten.FilterNearest)
result.pressedImage, _ = ebiten.NewImage(int(result.width), int(result.height), ebiten.FilterNearest)
textWidth, _ := font.GetTextMetrics(text)
textX := (result.width / 2) - (textWidth / 2)
textY := (result.height / 2)
_, fontHeight := font.GetTextMetrics(text)
textY := int((result.height/2)-(fontHeight/2)) + 6
// Nasty size hack, please remove this
if buttonType == ButtonTypeShort {
textY -= 3
}
buttonSprite.MoveTo(0, 0)
buttonSprite.Blend = true
buttonSprite.DrawSegments(result.normalImage, buttonLayout.XSegments, buttonLayout.YSegments, buttonLayout.BaseFrame)
font.Draw(int(textX), int(textY), text, color.RGBA{100, 100, 100, 255}, result.normalImage)
font.Draw(0, textY, text, color.RGBA{100, 100, 100, 255}, result.normalImage)
if buttonLayout.AllowFrameChange {
if totalButtonTypes > 1 {
result.pressedImage, _ = ebiten.NewImage(int(result.width), int(result.height), ebiten.FilterNearest)
buttonSprite.DrawSegments(result.pressedImage, buttonLayout.XSegments, buttonLayout.YSegments, buttonLayout.BaseFrame+1)
font.Draw(int(textX-2), int(textY+2), text, color.RGBA{100, 100, 100, 255}, result.pressedImage)
font.Draw(-2, textY+2, text, color.RGBA{100, 100, 100, 255}, result.pressedImage)
}
if totalButtonTypes > 2 {
result.toggledImage, _ = ebiten.NewImage(int(result.width), int(result.height), ebiten.FilterNearest)
buttonSprite.DrawSegments(result.toggledImage, buttonLayout.XSegments, buttonLayout.YSegments, buttonLayout.BaseFrame+2)
font.Draw(int(textX), int(textY), text, color.RGBA{100, 100, 100, 255}, result.toggledImage)
font.Draw(0, textY, text, color.RGBA{100, 100, 100, 255}, result.toggledImage)
}
if totalButtonTypes > 3 {
result.pressedToggledImage, _ = ebiten.NewImage(int(result.width), int(result.height), ebiten.FilterNearest)
buttonSprite.DrawSegments(result.pressedToggledImage, buttonLayout.XSegments, buttonLayout.YSegments, buttonLayout.BaseFrame+3)
font.Draw(int(textX), int(textY), text, color.RGBA{100, 100, 100, 255}, result.pressedToggledImage)
font.Draw(0, textY, text, color.RGBA{100, 100, 100, 255}, result.pressedToggledImage)
}
if buttonLayout.DisabledFrame != -1 {
result.disabledImage, _ = ebiten.NewImage(int(result.width), int(result.height), ebiten.FilterNearest)
buttonSprite.DrawSegments(result.disabledImage, buttonLayout.XSegments, buttonLayout.YSegments, buttonLayout.DisabledFrame)
font.Draw(int(textX), int(textY), text, color.RGBA{100, 100, 100, 255}, result.disabledImage)
font.Draw(0, textY-1, text, color.RGBA{100, 100, 100, 255}, result.disabledImage)
}
}
return result
@ -173,6 +180,8 @@ func (v *Button) Draw(target *ebiten.Image) {
opts.GeoM.Translate(float64(v.x), float64(v.y))
if !v.enabled {
//opts.CompositeMode = ebiten.CompositeModeLighter
opts.ColorM = Common.ColorToColorM(color.RGBA{128, 128, 128, 195})
target.DrawImage(v.disabledImage, opts)
} else if v.toggled && v.pressed {
target.DrawImage(v.pressedToggledImage, opts)

View File

@ -2,6 +2,7 @@ package UI
import (
"image/color"
"strings"
"github.com/essial/OpenDiablo2/Common"
"github.com/essial/OpenDiablo2/Palettes"
@ -57,14 +58,25 @@ func CreateFont(font string, palette Palettes.Palette, fileProvider Common.FileP
// GetTextMetrics returns the size of the specified text
func (v *Font) GetTextMetrics(text string) (width, height uint32) {
width = uint32(0)
curWidth := uint32(0)
height = uint32(0)
maxCharHeight := uint32(0)
for _, m := range v.metrics {
maxCharHeight = Common.Max(maxCharHeight, uint32(m.Height))
}
for i := 0; i < len(text); i++ {
ch := text[i]
if ch == '\n' {
width = Common.Max(width, curWidth)
curWidth = 0
height += maxCharHeight + 6
continue
}
metric := v.metrics[uint8(ch)]
width += uint32(metric.Width)
//_, h := v.fontSprite.GetFrameSize(int(ch))
height = Common.Max(height, uint32(metric.Height))
curWidth += uint32(metric.Width)
}
width = Common.Max(width, curWidth)
height += maxCharHeight
return
}
@ -72,13 +84,32 @@ func (v *Font) GetTextMetrics(text string) (width, height uint32) {
func (v *Font) Draw(x, y int, text string, color color.Color, target *ebiten.Image) {
v.fontSprite.ColorMod = color
v.fontSprite.Blend = false
_, height := v.GetTextMetrics(text)
for _, ch := range text {
char := uint8(ch)
metric := v.metrics[char]
v.fontSprite.Frame = char
v.fontSprite.MoveTo(x, y+int(height))
v.fontSprite.Draw(target)
x += int(metric.Width)
maxCharHeight := uint32(0)
for _, m := range v.metrics {
maxCharHeight = Common.Max(maxCharHeight, uint32(m.Height))
}
targetWidth, _ := target.Size()
lines := strings.Split(text, "\n")
for lineIdx, line := range lines {
lineWidth, _ := v.GetTextMetrics(line)
xPos := x + ((targetWidth / 2) - int(lineWidth/2))
for _, ch := range line {
char := uint8(ch)
metric := v.metrics[char]
v.fontSprite.Frame = char
v.fontSprite.MoveTo(xPos, y+int(metric.Height))
v.fontSprite.Draw(target)
xPos += int(metric.Width)
}
if lineIdx >= len(lines)-1 {
break
}
xPos = x
y += int(maxCharHeight + 6)
}
}