mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-17 18:06:03 -05:00
Added volume settings and sfx support
This commit is contained in:
parent
ec4949bc1b
commit
227e7e8b29
@ -3,7 +3,7 @@ go:
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- 1.13.3
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before_install:
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- sudo apt-get -y install libx11-dev mesa-common-dev libglfw3-dev libgles2-mesa-dev libasound2-dev
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script: buildci.sh
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script: go get && golangci-lint run . && go build ./cmd/Client
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git:
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depth: 1
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notifications:
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@ -50,9 +50,9 @@ func (v *BitStream) EnsureBits(bitCount int) bool {
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if v.dataPosition >= len(v.data) {
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return false
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}
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nextvalue := v.data[v.dataPosition]
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nextValue := v.data[v.dataPosition]
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v.dataPosition++
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v.current |= int(nextvalue) << v.bitCount
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v.current |= int(nextValue) << v.bitCount
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v.bitCount += 8
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return true
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}
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@ -24,6 +24,14 @@ func MaxInt32(a, b int32) int32 {
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return b
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}
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// MinInt32 returns the higher of two values
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func MinInt32(a, b int32) int32 {
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if a < b {
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return a
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}
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return b
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}
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// BytesToInt32 converts 4 bytes to int32
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func BytesToInt32(b []byte) int32 {
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// equivalnt of return int32(binary.LittleEndian.Uint32(b))
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@ -4,6 +4,7 @@ import (
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"bytes"
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"encoding/binary"
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"io"
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"log"
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)
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// StreamReader allows you to read data from a byte array in various formats
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@ -41,7 +42,7 @@ func (v *StreamReader) GetByte() byte {
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// GetWord returns a uint16 word from the stream
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func (v *StreamReader) GetWord() uint16 {
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result := uint16(v.data[v.position])
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result += (uint16(v.data[v.position+1]) << 8)
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result += uint16(v.data[v.position+1]) << 8
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v.position += 2
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return result
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}
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@ -49,7 +50,10 @@ func (v *StreamReader) GetWord() uint16 {
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// GetSWord returns a int16 word from the stream
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func (v *StreamReader) GetSWord() int16 {
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var result int16
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binary.Read(bytes.NewReader([]byte{v.data[v.position], v.data[v.position+1]}), binary.LittleEndian, &result)
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err := binary.Read(bytes.NewReader([]byte{v.data[v.position], v.data[v.position+1]}), binary.LittleEndian, &result)
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if err != nil {
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log.Panic(err)
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}
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v.position += 2
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return result
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}
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@ -57,9 +61,9 @@ func (v *StreamReader) GetSWord() int16 {
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// GetDword returns a uint32 dword from the stream
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func (v *StreamReader) GetDword() uint32 {
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result := uint32(v.data[v.position])
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result += (uint32(v.data[v.position+1]) << 8)
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result += (uint32(v.data[v.position+2]) << 16)
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result += (uint32(v.data[v.position+3]) << 24)
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result += uint32(v.data[v.position+1]) << 8
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result += uint32(v.data[v.position+2]) << 16
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result += uint32(v.data[v.position+3]) << 24
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v.position += 4
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return result
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}
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@ -30,6 +30,8 @@ type EngineConfig struct {
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VsyncEnabled bool
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MpqPath string
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MpqLoadOrder []string
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SfxVolume float64
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BgmVolume float64
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}
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// Engine is the core OpenDiablo2 engine
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@ -59,7 +61,8 @@ func CreateEngine() *Engine {
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result.loadPalettes()
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result.loadSoundEntries()
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result.SoundManager = Sound.CreateManager(result)
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result.UIManager = UI.CreateManager(result)
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result.SoundManager.SetVolumes(result.Settings.BgmVolume, result.Settings.SfxVolume)
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result.UIManager = UI.CreateManager(result, *result.SoundManager)
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result.LoadingSprite = result.LoadSprite(ResourcePaths.LoadingScreen, Palettes.Loading)
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loadingSpriteSizeX, loadingSpriteSizeY := result.LoadingSprite.GetSize()
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result.LoadingSprite.MoveTo(int(400-(loadingSpriteSizeX/2)), int(300+(loadingSpriteSizeY/2)))
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@ -75,7 +78,10 @@ func (v *Engine) loadConfigurationFile() {
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}
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var config EngineConfig
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json.Unmarshal(configJSON, &config)
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err = json.Unmarshal(configJSON, &config)
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if err != nil {
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log.Fatal(err)
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}
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v.Settings = config
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}
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61
MPQ/MPQ.go
61
MPQ/MPQ.go
@ -43,26 +43,26 @@ type HashTableEntry struct { // 16 bytes
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type FileFlag uint32
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const (
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// MpqFileImplode - File is compressed using PKWARE Data compression library
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MpqFileImplode FileFlag = 0x00000100
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// MpqFileCompress - File is compressed using combination of compression methods
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MpqFileCompress FileFlag = 0x00000200
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// MpqFileEncrypted - The file is encrypted
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MpqFileEncrypted FileFlag = 0x00010000
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// MpqFileFixKey - The decryption key for the file is altered according to the position of the file in the archive
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MpqFileFixKey FileFlag = 0x00020000
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// MpqFilePatchFile - The file contains incremental patch for an existing file in base MPQ
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MpqFilePatchFile FileFlag = 0x00100000
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// MpqFileSingleUnit - Instead of being divided to 0x1000-bytes blocks, the file is stored as single unit
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MpqFileSingleUnit FileFlag = 0x01000000
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// FileImplode - File is compressed using PKWARE Data compression library
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FileImplode FileFlag = 0x00000100
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// FileCompress - File is compressed using combination of compression methods
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FileCompress FileFlag = 0x00000200
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// FileEncrypted - The file is encrypted
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FileEncrypted FileFlag = 0x00010000
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// FileFixKey - The decryption key for the file is altered according to the position of the file in the archive
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FileFixKey FileFlag = 0x00020000
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// FilePatchFile - The file contains incremental patch for an existing file in base MPQ
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FilePatchFile FileFlag = 0x00100000
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// FileSingleUnit - Instead of being divided to 0x1000-bytes blocks, the file is stored as single unit
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FileSingleUnit FileFlag = 0x01000000
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// FileDeleteMarker - File is a deletion marker, indicating that the file no longer exists. This is used to allow patch
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// archives to delete files present in lower-priority archives in the search chain. The file usually
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// has length of 0 or 1 byte and its name is a hash
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FileDeleteMarker FileFlag = 0x02000000
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// FileSEctorCrc - File has checksums for each sector. Ignored if file is not compressed or imploded.
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FileSEctorCrc FileFlag = 0x04000000
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// MpqFileExists - Set if file exists, reset when the file was deleted
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MpqFileExists FileFlag = 0x80000000
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// FileSectorCrc - File has checksums for each sector. Ignored if file is not compressed or imploded.
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FileSectorCrc FileFlag = 0x04000000
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// FileExists - Set if file exists, reset when the file was deleted
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FileExists FileFlag = 0x80000000
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)
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// BlockTableEntry represents an entry in the block table
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@ -111,9 +111,15 @@ func (v *MPQ) readHeader() error {
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}
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func (v *MPQ) loadHashTable() {
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v.File.Seek(int64(v.Data.HashTableOffset), 0)
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_, err := v.File.Seek(int64(v.Data.HashTableOffset), 0)
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if err != nil {
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log.Panic(err)
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}
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hashData := make([]uint32, v.Data.HashTableEntries*4)
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binary.Read(v.File, binary.LittleEndian, &hashData)
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err = binary.Read(v.File, binary.LittleEndian, &hashData)
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if err != nil {
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log.Panic(err)
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}
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decrypt(hashData, hashString("(hash table)", 3))
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for i := uint32(0); i < v.Data.HashTableEntries; i++ {
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v.HashTableEntries = append(v.HashTableEntries, HashTableEntry{
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@ -128,9 +134,15 @@ func (v *MPQ) loadHashTable() {
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}
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func (v *MPQ) loadBlockTable() {
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v.File.Seek(int64(v.Data.BlockTableOffset), 0)
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_, err := v.File.Seek(int64(v.Data.BlockTableOffset), 0)
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if err != nil {
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log.Panic(err)
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}
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blockData := make([]uint32, v.Data.BlockTableEntries*4)
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binary.Read(v.File, binary.LittleEndian, &blockData)
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err = binary.Read(v.File, binary.LittleEndian, &blockData)
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if err != nil {
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log.Panic(err)
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}
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decrypt(blockData, hashString("(block table)", 3))
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for i := uint32(0); i < v.Data.BlockTableEntries; i++ {
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v.BlockTableEntries = append(v.BlockTableEntries, BlockTableEntry{
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@ -208,9 +220,12 @@ func (v MPQ) GetFileBlockData(fileName string) (BlockTableEntry, error) {
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return v.BlockTableEntries[fileEntry.BlockIndex], nil
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}
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// Close closses the MPQ file
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// Close closes the MPQ file
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func (v *MPQ) Close() {
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v.File.Close()
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err := v.File.Close()
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if err != nil {
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log.Panic(err)
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}
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}
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// ReadFile reads a file from the MPQ and returns a memory stream
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@ -239,7 +254,7 @@ func (v MPQ) ReadTextFile(fileName string) (string, error) {
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func (v *BlockTableEntry) calculateEncryptionSeed() {
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fileName := path.Base(v.FileName)
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v.EncryptionSeed = hashString(fileName, 3)
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if !v.HasFlag(MpqFileFixKey) {
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if !v.HasFlag(FileFixKey) {
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return
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}
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v.EncryptionSeed = (v.EncryptionSeed + v.FilePosition) ^ v.UncompressedFileSize
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@ -5,6 +5,7 @@ import (
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"compress/zlib"
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"encoding/binary"
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"fmt"
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"log"
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"strings"
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"github.com/JoshVarga/blast"
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@ -34,12 +35,12 @@ func CreateStream(mpq MPQ, blockTableEntry BlockTableEntry, fileName string) *St
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}
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fileSegs := strings.Split(fileName, `\`)
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result.EncryptionSeed = hashString(fileSegs[len(fileSegs)-1], 3)
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if result.BlockTableEntry.HasFlag(MpqFileFixKey) {
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if result.BlockTableEntry.HasFlag(FileFixKey) {
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result.EncryptionSeed = (result.EncryptionSeed + result.BlockTableEntry.FilePosition) ^ result.BlockTableEntry.UncompressedFileSize
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}
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result.BlockSize = 0x200 << result.MPQData.Data.BlockSize
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if (result.BlockTableEntry.HasFlag(MpqFileCompress) || result.BlockTableEntry.HasFlag(MpqFileImplode)) && !result.BlockTableEntry.HasFlag(MpqFileSingleUnit) {
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if (result.BlockTableEntry.HasFlag(FileCompress) || result.BlockTableEntry.HasFlag(FileImplode)) && !result.BlockTableEntry.HasFlag(FileSingleUnit) {
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result.loadBlockOffsets()
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}
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return result
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@ -51,7 +52,7 @@ func (v *Stream) loadBlockOffsets() {
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v.MPQData.File.Seek(int64(v.BlockTableEntry.FilePosition), 0)
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binary.Read(v.MPQData.File, binary.LittleEndian, &v.BlockPositions)
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blockPosSize := blockPositionCount << 2
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if v.BlockTableEntry.HasFlag(MpqFileEncrypted) {
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if v.BlockTableEntry.HasFlag(FileEncrypted) {
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decrypt(v.BlockPositions, v.EncryptionSeed-1)
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if v.BlockPositions[0] != blockPosSize {
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panic("Decryption of MPQ failed!")
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@ -63,7 +64,7 @@ func (v *Stream) loadBlockOffsets() {
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}
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func (v *Stream) Read(buffer []byte, offset, count uint32) uint32 {
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if v.BlockTableEntry.HasFlag(MpqFileSingleUnit) {
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if v.BlockTableEntry.HasFlag(FileSingleUnit) {
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return v.readInternalSingleUnit(buffer, offset, count)
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}
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toRead := count
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@ -94,13 +95,13 @@ func (v *Stream) readInternalSingleUnit(buffer []byte, offset, count uint32) uin
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func (v *Stream) readInternal(buffer []byte, offset, count uint32) uint32 {
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v.bufferData()
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localPosition := v.CurrentPosition % v.BlockSize
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bytesToCopy := Common.Min(uint32(len(v.CurrentData))-localPosition, count)
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bytesToCopy := Common.MinInt32(int32(len(v.CurrentData))-int32(localPosition), int32(count))
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if bytesToCopy <= 0 {
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return 0
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}
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copy(buffer[offset:offset+bytesToCopy], v.CurrentData[localPosition:localPosition+bytesToCopy])
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v.CurrentPosition += bytesToCopy
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return bytesToCopy
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copy(buffer[offset:offset+uint32(bytesToCopy)], v.CurrentData[localPosition:localPosition+uint32(bytesToCopy)])
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v.CurrentPosition += uint32(bytesToCopy)
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return uint32(bytesToCopy)
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}
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func (v *Stream) bufferData() {
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@ -129,7 +130,7 @@ func (v *Stream) loadBlock(blockIndex, expectedLength uint32) []byte {
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offset uint32
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toRead uint32
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)
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if v.BlockTableEntry.HasFlag(MpqFileCompress) || v.BlockTableEntry.HasFlag(MpqFileImplode) {
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if v.BlockTableEntry.HasFlag(FileCompress) || v.BlockTableEntry.HasFlag(FileImplode) {
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offset = v.BlockPositions[blockIndex]
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toRead = v.BlockPositions[blockIndex+1] - offset
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} else {
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@ -140,21 +141,21 @@ func (v *Stream) loadBlock(blockIndex, expectedLength uint32) []byte {
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data := make([]byte, toRead)
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v.MPQData.File.Seek(int64(offset), 0)
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binary.Read(v.MPQData.File, binary.LittleEndian, &data)
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if v.BlockTableEntry.HasFlag(MpqFileEncrypted) && v.BlockTableEntry.UncompressedFileSize > 3 {
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if v.BlockTableEntry.HasFlag(FileEncrypted) && v.BlockTableEntry.UncompressedFileSize > 3 {
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if v.EncryptionSeed == 0 {
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panic("Unable to determine encryption key")
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}
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decryptBytes(data, blockIndex+v.EncryptionSeed)
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}
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if v.BlockTableEntry.HasFlag(MpqFileCompress) && (toRead != expectedLength) {
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if !v.BlockTableEntry.HasFlag(MpqFileSingleUnit) {
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if v.BlockTableEntry.HasFlag(FileCompress) && (toRead != expectedLength) {
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if !v.BlockTableEntry.HasFlag(FileSingleUnit) {
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data = decompressMulti(data, expectedLength)
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} else {
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data = pkDecompress(data)
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}
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}
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if v.BlockTableEntry.HasFlag(MpqFileImplode) && (toRead != expectedLength) {
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if v.BlockTableEntry.HasFlag(FileImplode) && (toRead != expectedLength) {
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data = pkDecompress(data)
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}
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@ -215,23 +216,35 @@ func decompressMulti(data []byte, expectedLength uint32) []byte {
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func deflate(data []byte) []byte {
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b := bytes.NewReader(data)
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r, err := zlib.NewReader(b)
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defer r.Close()
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if err != nil {
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panic(err)
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}
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buffer := new(bytes.Buffer)
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buffer.ReadFrom(r)
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_, err = buffer.ReadFrom(r)
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if err != nil {
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log.Panic(err)
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}
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err = r.Close()
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if err != nil {
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log.Panic(err)
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}
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return buffer.Bytes()
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}
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func pkDecompress(data []byte) []byte {
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b := bytes.NewReader(data)
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r, err := blast.NewReader(b)
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defer r.Close()
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if err != nil {
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panic(err)
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}
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buffer := new(bytes.Buffer)
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buffer.ReadFrom(r)
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_, err = buffer.ReadFrom(r)
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if err != nil {
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panic(err)
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}
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err = r.Close()
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if err != nil {
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panic(err)
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}
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return buffer.Bytes()
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}
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|
@ -37,6 +37,7 @@ type MainMenu struct {
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copyrightLabel *UI.Label
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copyrightLabel2 *UI.Label
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openDiabloLabel *UI.Label
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ShowTrademarkScreen bool
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leftButtonHeld bool
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}
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|
@ -14,6 +14,8 @@ type Manager struct {
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audioContext *audio.Context // The Audio context
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bgmAudio *audio.Player // The audio player
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lastBgm string
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sfxVolume float64
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bgmVolume float64
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}
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// CreateManager creates a sound provider
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@ -21,7 +23,7 @@ func CreateManager(fileProvider Common.FileProvider) *Manager {
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result := &Manager{
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fileProvider: fileProvider,
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}
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audioContext, err := audio.NewContext(22050)
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audioContext, err := audio.NewContext(44100)
|
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if err != nil {
|
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log.Fatal(err)
|
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}
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@ -37,7 +39,10 @@ func (v *Manager) PlayBGM(song string) {
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v.lastBgm = song
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go func() {
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if v.bgmAudio != nil {
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v.bgmAudio.Close()
|
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err := v.bgmAudio.Close()
|
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if err != nil {
|
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log.Panic(err)
|
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}
|
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}
|
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audioData := v.fileProvider.LoadFile(song)
|
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d, err := wav.Decode(v.audioContext, audio.BytesReadSeekCloser(audioData))
|
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@ -45,13 +50,29 @@ func (v *Manager) PlayBGM(song string) {
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log.Fatal(err)
|
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}
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s := audio.NewInfiniteLoop(d, int64(len(audioData)))
|
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|
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v.bgmAudio, err = audio.NewPlayer(v.audioContext, s)
|
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if err != nil {
|
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log.Fatal(err)
|
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}
|
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v.bgmAudio.SetVolume(v.bgmVolume)
|
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// Play the infinite-length stream. This never ends.
|
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v.bgmAudio.Rewind()
|
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v.bgmAudio.Play()
|
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err = v.bgmAudio.Rewind()
|
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if err != nil {
|
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panic(err)
|
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}
|
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err = v.bgmAudio.Play()
|
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if err != nil {
|
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panic(err)
|
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}
|
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}()
|
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}
|
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|
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func (v *Manager) LoadSoundEffect(sfx string) *SoundEffect {
|
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result := CreateSoundEffect(sfx, v.fileProvider, v.audioContext, v.sfxVolume)
|
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return result
|
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}
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|
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func (v *Manager) SetVolumes(bgmVolume, sfxVolume float64) {
|
||||
v.sfxVolume = sfxVolume
|
||||
v.bgmVolume = bgmVolume
|
||||
}
|
||||
|
38
Sound/SoundEffect.go
Normal file
38
Sound/SoundEffect.go
Normal file
@ -0,0 +1,38 @@
|
||||
package Sound
|
||||
|
||||
import (
|
||||
"log"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/audio/wav"
|
||||
|
||||
"github.com/essial/OpenDiablo2/Common"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/audio"
|
||||
)
|
||||
|
||||
type SoundEffect struct {
|
||||
player *audio.Player
|
||||
}
|
||||
|
||||
func CreateSoundEffect(sfx string, fileProvider Common.FileProvider, context *audio.Context, volume float64) *SoundEffect {
|
||||
result := &SoundEffect{}
|
||||
|
||||
audioData := fileProvider.LoadFile(sfx)
|
||||
d, err := wav.Decode(context, audio.BytesReadSeekCloser(audioData))
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
|
||||
player, err := audio.NewPlayer(context, d)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
player.SetVolume(volume)
|
||||
result.player = player
|
||||
return result
|
||||
}
|
||||
|
||||
func (v *SoundEffect) Play() {
|
||||
v.player.Rewind()
|
||||
v.player.Play()
|
||||
}
|
@ -4,6 +4,7 @@ import (
|
||||
"github.com/essial/OpenDiablo2/Common"
|
||||
"github.com/essial/OpenDiablo2/Palettes"
|
||||
"github.com/essial/OpenDiablo2/ResourcePaths"
|
||||
"github.com/essial/OpenDiablo2/Sound"
|
||||
"github.com/hajimehoshi/ebiten"
|
||||
)
|
||||
|
||||
@ -25,14 +26,16 @@ type Manager struct {
|
||||
pressedIndex int
|
||||
CursorX int
|
||||
CursorY int
|
||||
clickSfx *Sound.SoundEffect
|
||||
}
|
||||
|
||||
// CreateManager creates a new instance of a UI manager
|
||||
func CreateManager(provider Common.FileProvider) *Manager {
|
||||
func CreateManager(fileProvider Common.FileProvider, soundManager Sound.Manager) *Manager {
|
||||
result := &Manager{
|
||||
pressedIndex: -1,
|
||||
widgets: make([]Widget, 0),
|
||||
cursorSprite: provider.LoadSprite(ResourcePaths.CursorDefault, Palettes.Units),
|
||||
cursorSprite: fileProvider.LoadSprite(ResourcePaths.CursorDefault, Palettes.Units),
|
||||
clickSfx: soundManager.LoadSoundEffect(ResourcePaths.SFXButtonClick),
|
||||
}
|
||||
return result
|
||||
}
|
||||
@ -85,6 +88,7 @@ func (v *Manager) Update() {
|
||||
if v.pressedIndex == -1 {
|
||||
found = true
|
||||
v.pressedIndex = i
|
||||
v.clickSfx.Play()
|
||||
} else if v.pressedIndex > -1 && v.pressedIndex != i {
|
||||
v.widgets[i].SetPressed(false)
|
||||
} else {
|
||||
|
@ -1,4 +0,0 @@
|
||||
#!/bin/bash
|
||||
go get
|
||||
golangci-lint run .
|
||||
go build ./cmd/Client
|
@ -4,6 +4,8 @@
|
||||
"TicksPerSecond": 60,
|
||||
"RunInBackground": true,
|
||||
"VsyncEnabled": true,
|
||||
"SfxVolume": 1.0,
|
||||
"BgmVolume": 0.3,
|
||||
"MpqPath": "C:/Program Files (x86)/Diablo II",
|
||||
"MpqLoadOrder": [
|
||||
"d2exp.mpq",
|
||||
|
Loading…
Reference in New Issue
Block a user