mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-01-13 04:46:38 -05:00
Added textbox. Added keyboard manager. Added name entry.
This commit is contained in:
parent
4c020c13bc
commit
1983d0d40e
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
@ -8,6 +9,6 @@ namespace OpenDiablo2.Common.Interfaces
|
||||
{
|
||||
public interface IFont : IDisposable
|
||||
{
|
||||
|
||||
Size CalculateSize(string text);
|
||||
}
|
||||
}
|
||||
|
16
OpenDiablo2.Common/Interfaces/IKeyboardInfoProvider.cs
Normal file
16
OpenDiablo2.Common/Interfaces/IKeyboardInfoProvider.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace OpenDiablo2.Common.Interfaces
|
||||
{
|
||||
public delegate void OnKeyPressed(char charcode);
|
||||
|
||||
public interface IKeyboardInfoProvider
|
||||
{
|
||||
OnKeyPressed KeyPressCallback { get; set; }
|
||||
bool KeyIsPressed(int scancode);
|
||||
}
|
||||
}
|
@ -74,6 +74,7 @@
|
||||
<Compile Include="Enums\eMPQFormatVersion.cs" />
|
||||
<Compile Include="Interfaces\IFont.cs" />
|
||||
<Compile Include="Interfaces\IGameEngine.cs" />
|
||||
<Compile Include="Interfaces\IKeyboardInfoProvider.cs" />
|
||||
<Compile Include="Interfaces\ILabel.cs" />
|
||||
<Compile Include="Interfaces\IMPQProvider.cs" />
|
||||
<Compile Include="Interfaces\IMusicProvider.cs" />
|
||||
|
@ -93,6 +93,7 @@ namespace OpenDiablo2.Common
|
||||
public static string WideButtonBlank = "data\\global\\ui\\FrontEnd\\WideButtonBlank.dc6";
|
||||
public static string MediumButtonBlank = "data\\global\\ui\\FrontEnd\\MediumButtonBlank.dc6";
|
||||
public static string CancelButton = "data\\global\\ui\\FrontEnd\\CancelButtonBlank.dc6";
|
||||
public static string TextBox2 = "data\\global\\ui\\FrontEnd\\textbox2.dc6";
|
||||
|
||||
// --- Data ---
|
||||
// TODO: Doesn't sound right :)
|
||||
|
@ -22,6 +22,8 @@ namespace OpenDiablo2.Core
|
||||
builder.RegisterType<ResourceManager>().As<IResourceManager>().SingleInstance();
|
||||
builder.RegisterType<TextDictionary>().As<ITextDictionary>().SingleInstance();
|
||||
builder.RegisterType<Button>().AsSelf().InstancePerDependency();
|
||||
builder.RegisterType<TextBox>().AsSelf().InstancePerDependency();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -79,6 +79,7 @@
|
||||
<Compile Include="ResourceManager.cs" />
|
||||
<Compile Include="TextDictionary.cs" />
|
||||
<Compile Include="UI\Button.cs" />
|
||||
<Compile Include="UI\TextBox.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenDiablo2.Common\OpenDiablo2.Common.csproj">
|
||||
|
101
OpenDiablo2.Core/UI/TextBox.cs
Normal file
101
OpenDiablo2.Core/UI/TextBox.cs
Normal file
@ -0,0 +1,101 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using OpenDiablo2.Common;
|
||||
using OpenDiablo2.Common.Interfaces;
|
||||
|
||||
namespace OpenDiablo2.Core.UI
|
||||
{
|
||||
public sealed class TextBox
|
||||
{
|
||||
private readonly IRenderWindow renderWindow;
|
||||
private ISprite sprite;
|
||||
private IFont font;
|
||||
private ILabel label, linebar;
|
||||
private float frameTime = 0f;
|
||||
|
||||
private Point location = new Point();
|
||||
public Point Location
|
||||
{
|
||||
get => location;
|
||||
set
|
||||
{
|
||||
if (location == value)
|
||||
return;
|
||||
location = value;
|
||||
label.Location = new Point(value.X + 6, value.Y + 3);
|
||||
linebar.Location = new Point(value.X + 6 + label.TextArea.Width, value.Y + 3);
|
||||
sprite.Location = new Point(value.X, value.Y + sprite.LocalFrameSize.Height);
|
||||
}
|
||||
}
|
||||
|
||||
private string text = "";
|
||||
public string Text
|
||||
{
|
||||
get => text;
|
||||
set
|
||||
{
|
||||
if (text == value)
|
||||
return;
|
||||
text = value;
|
||||
|
||||
// Max width is 130
|
||||
var newSize = font.CalculateSize(value);
|
||||
if (newSize.Width < 130)
|
||||
{
|
||||
label.Text = value;
|
||||
linebar.Location = new Point(location.X + 6 + newSize.Width, location.Y + 3);
|
||||
return;
|
||||
}
|
||||
|
||||
var newStr = value.Substring(1);
|
||||
while(true)
|
||||
{
|
||||
newSize = font.CalculateSize(newStr);
|
||||
if (newSize.Width >= 130)
|
||||
{
|
||||
newStr = newStr.Substring(1);
|
||||
continue;
|
||||
}
|
||||
|
||||
label.Text = newStr;
|
||||
linebar.Location = new Point(location.X + 6 + newSize.Width, location.Y + 3);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public TextBox(IRenderWindow renderWindow)
|
||||
{
|
||||
this.renderWindow = renderWindow;
|
||||
|
||||
sprite = renderWindow.LoadSprite(ResourcePaths.TextBox2, Palettes.Units);
|
||||
font = renderWindow.LoadFont(ResourcePaths.FontFormal11, Palettes.Units);
|
||||
label = renderWindow.CreateLabel(font);
|
||||
linebar = renderWindow.CreateLabel(font);
|
||||
linebar.Text = "_";
|
||||
}
|
||||
|
||||
|
||||
public void Update(long ms)
|
||||
{
|
||||
frameTime += ms / 500f;
|
||||
while (frameTime >= 1f)
|
||||
frameTime -= 1f;
|
||||
}
|
||||
|
||||
public void Render()
|
||||
{
|
||||
renderWindow.Draw(sprite);
|
||||
renderWindow.Draw(label);
|
||||
if (frameTime < 0.5)
|
||||
renderWindow.Draw(linebar);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
using OpenDiablo2.Common.Models;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
@ -30,5 +31,18 @@ namespace OpenDiablo2.SDL2_
|
||||
{
|
||||
sprite.Dispose();
|
||||
}
|
||||
|
||||
public Size CalculateSize(string text)
|
||||
{
|
||||
int w = 0;
|
||||
int h = 0;
|
||||
foreach(byte ch in text)
|
||||
{
|
||||
w += font.CharacterMetric[ch].Width;
|
||||
h = Math.Max(h, font.CharacterMetric[ch].Height);
|
||||
}
|
||||
|
||||
return new Size(w, h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -9,10 +9,11 @@ using System.IO;
|
||||
using System.Drawing;
|
||||
using OpenDiablo2.Common.Models;
|
||||
using Autofac;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace OpenDiablo2.SDL2_
|
||||
{
|
||||
public sealed class SDL2RenderWindow : IRenderWindow, IRenderTarget, IMouseInfoProvider
|
||||
public sealed class SDL2RenderWindow : IRenderWindow, IRenderTarget, IMouseInfoProvider, IKeyboardInfoProvider
|
||||
{
|
||||
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
@ -25,6 +26,8 @@ namespace OpenDiablo2.SDL2_
|
||||
public bool RightMouseDown { get; internal set; } = false;
|
||||
public bool ReserveMouse { get; set; } = false;
|
||||
|
||||
public OnKeyPressed KeyPressCallback { get; set; }
|
||||
|
||||
private readonly IMPQProvider mpqProvider;
|
||||
private readonly IPaletteProvider paletteProvider;
|
||||
private readonly IResourceManager resourceManager;
|
||||
@ -51,8 +54,8 @@ namespace OpenDiablo2.SDL2_
|
||||
if (renderer == IntPtr.Zero)
|
||||
throw new ApplicationException($"Unable to create SDL Window: {SDL.SDL_GetError()}");
|
||||
|
||||
SDL.SDL_SetRenderDrawBlendMode(renderer, SDL.SDL_BlendMode.SDL_BLENDMODE_BLEND);
|
||||
|
||||
SDL.SDL_SetRenderDrawBlendMode(renderer, SDL.SDL_BlendMode.SDL_BLENDMODE_BLEND);
|
||||
SDL.SDL_ShowCursor(0);
|
||||
|
||||
IsRunning = true;
|
||||
@ -68,6 +71,14 @@ namespace OpenDiablo2.SDL2_
|
||||
SDL.SDL_Quit();
|
||||
}
|
||||
|
||||
public unsafe bool KeyIsPressed(int scancode)
|
||||
{
|
||||
int numKeys;
|
||||
byte* keys = (byte*)SDL.SDL_GetKeyboardState(out numKeys);
|
||||
return keys[scancode] > 0;
|
||||
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
SDL.SDL_SetRenderTarget(renderer, IntPtr.Zero);
|
||||
@ -81,7 +92,7 @@ namespace OpenDiablo2.SDL2_
|
||||
SDL.SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
public void Update()
|
||||
public unsafe void Update()
|
||||
{
|
||||
while (SDL.SDL_PollEvent(out SDL.SDL_Event evt) != 0)
|
||||
{
|
||||
@ -117,6 +128,16 @@ namespace OpenDiablo2.SDL2_
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (evt.type == SDL.SDL_EventType.SDL_KEYDOWN)
|
||||
{
|
||||
if (evt.key.keysym.sym == SDL.SDL_Keycode.SDLK_BACKSPACE && KeyPressCallback != null)
|
||||
KeyPressCallback('\b');
|
||||
}
|
||||
else if (evt.type == SDL.SDL_EventType.SDL_TEXTINPUT)
|
||||
{
|
||||
KeyPressCallback?.Invoke(Marshal.PtrToStringAnsi((IntPtr)evt.text.text)[0]);
|
||||
continue;
|
||||
}
|
||||
|
||||
else if (evt.type == SDL.SDL_EventType.SDL_QUIT)
|
||||
{
|
||||
|
@ -53,14 +53,16 @@ namespace OpenDiablo2.Scenes
|
||||
private readonly IMusicProvider musicProvider;
|
||||
private readonly ISceneManager sceneManager;
|
||||
private readonly ITextDictionary textDictionary;
|
||||
private readonly IKeyboardInfoProvider keyboardInfoProvider;
|
||||
|
||||
private bool showEntryUi = false;
|
||||
private eHero? selectedHero = null;
|
||||
private float secondTimer;
|
||||
private ISprite backgroundSprite, campfireSprite;
|
||||
private IFont headingFont, heroDescFont;
|
||||
private ILabel headingLabel, heroClassLabel, heroDesc1Label, heroDesc2Label, heroDesc3Label;
|
||||
private IFont headingFont, heroDescFont, uiFont;
|
||||
private ILabel headingLabel, heroClassLabel, heroDesc1Label, heroDesc2Label, heroDesc3Label, characterNameLabel;
|
||||
private Button exitButton, okButton;
|
||||
private TextBox characterNameTextBox;
|
||||
private Dictionary<eHero, HeroRenderInfo> heroRenderInfo = new Dictionary<eHero, HeroRenderInfo>();
|
||||
|
||||
public SelectHeroClass(
|
||||
@ -71,7 +73,9 @@ namespace OpenDiablo2.Scenes
|
||||
IMusicProvider musicProvider,
|
||||
ISceneManager sceneManager,
|
||||
Func<eButtonType, Button> createButton,
|
||||
ITextDictionary textDictionary
|
||||
Func<TextBox> createTextBox,
|
||||
ITextDictionary textDictionary,
|
||||
IKeyboardInfoProvider keyboardInfoProvider
|
||||
)
|
||||
{
|
||||
this.renderWindow = renderWindow;
|
||||
@ -80,6 +84,7 @@ namespace OpenDiablo2.Scenes
|
||||
this.mouseInfoProvider = mouseInfoProvider;
|
||||
this.sceneManager = sceneManager;
|
||||
this.textDictionary = textDictionary;
|
||||
this.keyboardInfoProvider = keyboardInfoProvider;
|
||||
|
||||
|
||||
backgroundSprite = renderWindow.LoadSprite(ResourcePaths.CharacterSelectBackground, Palettes.Fechar);
|
||||
@ -195,6 +200,7 @@ namespace OpenDiablo2.Scenes
|
||||
|
||||
headingFont = renderWindow.LoadFont(ResourcePaths.Font30, Palettes.Units);
|
||||
heroDescFont = renderWindow.LoadFont(ResourcePaths.Font16, Palettes.Units);
|
||||
uiFont = renderWindow.LoadFont(ResourcePaths.Font16, Palettes.Units);
|
||||
|
||||
headingLabel = renderWindow.CreateLabel(headingFont);
|
||||
headingLabel.Text = textDictionary.Translate("strSelectHeroClass");
|
||||
@ -208,17 +214,26 @@ namespace OpenDiablo2.Scenes
|
||||
heroDesc2Label = renderWindow.CreateLabel(heroDescFont);
|
||||
heroDesc3Label = renderWindow.CreateLabel(heroDescFont);
|
||||
|
||||
characterNameLabel = renderWindow.CreateLabel(uiFont);
|
||||
characterNameLabel.Text = "Character Name"; // TODO Translation table
|
||||
characterNameLabel.Location = new Point(320, 475);
|
||||
characterNameLabel.TextColor = Color.FromArgb(216, 196, 128);
|
||||
|
||||
exitButton = createButton(eButtonType.Medium);
|
||||
exitButton.Text = "EXIT";
|
||||
exitButton.Text = "EXIT"; // TODO Translation table
|
||||
exitButton.Location = new Point(30, 540);
|
||||
exitButton.OnActivate = OnExitClicked;
|
||||
|
||||
okButton = createButton(eButtonType.Medium);
|
||||
okButton.Text = "OK";
|
||||
okButton.Text = "OK"; // TODO Translation table
|
||||
okButton.Location = new Point(630, 540);
|
||||
okButton.OnActivate = OnOkclicked;
|
||||
okButton.Enabled = false;
|
||||
|
||||
characterNameTextBox = createTextBox();
|
||||
characterNameTextBox.Text = "";
|
||||
characterNameTextBox.Location = new Point(320, 493);
|
||||
|
||||
}
|
||||
|
||||
private void OnOkclicked()
|
||||
@ -235,6 +250,9 @@ namespace OpenDiablo2.Scenes
|
||||
heroRenderInfo[hero].Stance = eHeroStance.Idle;
|
||||
}
|
||||
showEntryUi = false;
|
||||
keyboardInfoProvider.KeyPressCallback = null;
|
||||
characterNameTextBox.Text = "";
|
||||
okButton.Enabled = false;
|
||||
|
||||
sceneManager.ChangeScene("Main Menu");
|
||||
}
|
||||
@ -258,7 +276,11 @@ namespace OpenDiablo2.Scenes
|
||||
exitButton.Render();
|
||||
|
||||
if (showEntryUi)
|
||||
{
|
||||
renderWindow.Draw(characterNameLabel);
|
||||
okButton.Render();
|
||||
characterNameTextBox.Render();
|
||||
}
|
||||
}
|
||||
|
||||
private void RenderHeros()
|
||||
@ -312,6 +334,27 @@ namespace OpenDiablo2.Scenes
|
||||
|
||||
}
|
||||
|
||||
private void OnKeyPressed(char charcode)
|
||||
{
|
||||
if (charcode == '\b')
|
||||
{
|
||||
if (characterNameTextBox.Text.Length == 0)
|
||||
return;
|
||||
|
||||
characterNameTextBox.Text = characterNameTextBox.Text.Substring(0, characterNameTextBox.Text.Length - 1);
|
||||
okButton.Enabled = characterNameTextBox.Text.Length >= 2;
|
||||
return;
|
||||
}
|
||||
|
||||
if (characterNameTextBox.Text.Length >= 15)
|
||||
return;
|
||||
|
||||
if (!"abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ".Contains(charcode))
|
||||
return;
|
||||
characterNameTextBox.Text += charcode;
|
||||
okButton.Enabled = characterNameTextBox.Text.Length >= 2;
|
||||
}
|
||||
|
||||
public void Update(long ms)
|
||||
{
|
||||
float seconds = ((float)ms / 1500f);
|
||||
@ -319,6 +362,9 @@ namespace OpenDiablo2.Scenes
|
||||
while (secondTimer >= 1f)
|
||||
secondTimer -= 1f;
|
||||
|
||||
if (keyboardInfoProvider.KeyPressCallback == null)
|
||||
keyboardInfoProvider.KeyPressCallback = OnKeyPressed;
|
||||
|
||||
// Don't update hero selection if one of them is walking to or from the campfire
|
||||
var canSelect = heroRenderInfo.All(x => x.Value.Stance == eHeroStance.Idle || x.Value.Stance == eHeroStance.IdleSelected || x.Value.Stance == eHeroStance.Selected);
|
||||
|
||||
@ -332,6 +378,7 @@ namespace OpenDiablo2.Scenes
|
||||
|
||||
exitButton.Update();
|
||||
okButton.Update();
|
||||
characterNameTextBox.Update(ms);
|
||||
}
|
||||
|
||||
private void UpdateHeroSelectionHover(eHero hero, long ms, bool canSelect)
|
||||
|
@ -72,6 +72,13 @@ namespace OpenDiablo2
|
||||
return (buttonType) => componentContext.Resolve<Button>(new NamedParameter("buttonLayout", ButtonLayout.Values[buttonType]));
|
||||
});
|
||||
|
||||
/* Uncomment the below if we support multiple textbox types
|
||||
containerBuilder.Register<Func<TextBox>>(c =>
|
||||
{
|
||||
var componentContext = c.Resolve<IComponentContext>();
|
||||
return () => componentContext.Resolve<TextBox>();
|
||||
});
|
||||
*/
|
||||
return containerBuilder;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user