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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-12-27 20:46:32 -05:00

ds1 encoder: fixed build error

This commit is contained in:
M. Sz 2021-02-15 15:05:50 +01:00
parent dc53da4c6f
commit 0dd9ae6783

View File

@ -102,7 +102,7 @@ func LoadDS1(fileData []byte) (*DS1, error) {
}
}
ds1.layerStreamTypes = ds1.setupStreamLayerTypes()
ds1.LayerStreamTypes = ds1.setupStreamLayerTypes()
ds1.Tiles = make([][]TileRecord, ds1.Height)
@ -399,7 +399,7 @@ func (ds1 *DS1) loadNPCs(br *d2datautils.StreamReader) error {
for idx, ds1Obj := range ds1.Objects {
if ds1Obj.X == int(npcX) && ds1Obj.Y == int(npcY) {
objIdx = idx
ds1.npcIndexes = append(ds1.npcIndexes, idx)
ds1.NpcIndexes = append(ds1.NpcIndexes, idx)
break
}
@ -468,8 +468,8 @@ func (ds1 *DS1) loadLayerStreams(br *d2datautils.StreamReader) error {
0x0F, 0x10, 0x11, 0x12, 0x14,
}
for lIdx := range ds1.layerStreamTypes {
layerStreamType := ds1.layerStreamTypes[lIdx]
for lIdx := range ds1.LayerStreamTypes {
layerStreamType := ds1.LayerStreamTypes[lIdx]
for y := 0; y < int(ds1.Height); y++ {
for x := 0; x < int(ds1.Width); x++ {
@ -589,8 +589,8 @@ func (ds1 *DS1) Marshal() []byte {
}
func (ds1 *DS1) encodeLayers(sw *d2datautils.StreamWriter) {
for lIdx := range ds1.layerStreamTypes {
layerStreamType := ds1.layerStreamTypes[lIdx]
for lIdx := range ds1.LayerStreamTypes {
layerStreamType := ds1.LayerStreamTypes[lIdx]
for y := 0; y < int(ds1.Height); y++ {
for x := 0; x < int(ds1.Width); x++ {
@ -622,10 +622,10 @@ func (ds1 *DS1) encodeLayers(sw *d2datautils.StreamWriter) {
func (ds1 *DS1) encodeNPCs(sw *d2datautils.StreamWriter) {
// Step 5.1 - encode npc's
sw.PushUint32(uint32(len(ds1.npcIndexes)))
sw.PushUint32(uint32(len(ds1.NpcIndexes)))
// Step 5.2 - enoce npcs' paths
for _, i := range ds1.npcIndexes {
for _, i := range ds1.NpcIndexes {
sw.PushUint32(uint32(len(ds1.Objects[i].Paths)))
sw.PushUint32(uint32(ds1.Objects[i].X))
sw.PushUint32(uint32(ds1.Objects[i].Y))