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OpenDiablo2/d2common/d2interface/map_entity.go

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package d2interface
import "github.com/OpenDiablo2/OpenDiablo2/d2common/d2math/d2vector"
// MapEntity is something that can be positioned on and rendered on the game map
type MapEntity interface {
ID() string
Render(target Surface)
Advance(tickTime float64)
GetPosition() d2vector.Position
GetVelocity() d2vector.Vector
GetSize() (width, height int)
GetLayer() int
GetPositionF() (float64, float64)
Label() string
Selectable() bool
Highlight()
}