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OpenDiablo2/d2core/d2records/object_groups_loader.go

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package d2records
import (
"fmt"
"strconv"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
)
// LoadObjectGroups loads the ObjectGroupRecords into ObjectGroups.
func objectGroupsLoader(r *RecordManager, d *d2txt.DataDictionary) error {
records := make(ObjectGroups)
for d.Next() {
groupName := d.String("GroupName")
if groupName == expansionDataMarker {
continue
}
shrines, wells := d.Bool("Shrines"), d.Bool("Wells")
record := &ObjectGroupRecord{
GroupName: groupName,
Offset: d.Number("Offset"),
Members: createMembers(d, shrines || wells),
Shrines: shrines,
Wells: wells,
}
records[record.Offset] = record
}
if d.Err != nil {
return d.Err
}
r.Logger.Infof("Loaded %d ObjectGroup records", len(records))
return nil
}
func createMembers(d *d2txt.DataDictionary, shrinesOrWells bool) *[objectsGroupSize]ObjectGroupMember {
var members [objectsGroupSize]ObjectGroupMember
for i := 0; i < objectsGroupSize; i++ {
suffix := strconv.Itoa(i)
members[i].ID = d.Number("ID" + suffix)
members[i].Density = d.Number("DENSITY" + suffix)
if members[i].Density < memberDensityMin || members[i].Density > memberDensityMax {
panic(fmt.Sprintf("Invalid object group member density: %v, in group: %v",
members[i].Density, d.String("GroupName"))) // Vanilla crashes when density is over 125.
}
if shrinesOrWells && members[i].Density != 0 {
panic(fmt.Sprintf("Shrine and well object groups must have densities set to 0, in group: %v", d.String("GroupName")))
}
members[i].Probability = d.Number("PROB" + suffix)
if members[i].Probability < memberProbabilityMin || members[i].Probability > memberProbabilityMax {
panic(fmt.Sprintf("Invalid object group member probability: %v, in group: %v",
members[i].Probability, d.String("GroupName")))
}
}
return &members
}